30 Frames a Second
Though visible lag only occurs at and below the 24 frames a second mark, 30 FPS is still a little bit low. It has become a console standard, what with popular engines like Unreal 3 being capped at that speed on consoles.
With all the power of next gen systems, we can surely do better than 30 FPS. John Carmack certainly made his claim that next gen will likely stay at 30 FPS on twitter, but I’m remaining optimistic.
A similar complaint to the last one. Why did I fork out for a 1080p TV only to have almost all games run on it in 720p? It’s just annoying and, with the advent of better graphics chips, anything below full HD will have no place on a next gen console. This becomes especially important when you consider the forthcoming sets that support a 4K resolution.
Frame Rate Drops
Even when console titles have opted for the oh-so-pedestrian 30 FPS we’ve come to expect, things don’t always go according to plan. The beat drops, so to speak, leaving us with plenty of visible lag to go around, even in the most polished of AAA titles. At least to begin with, you’d like to think next gen hardware will be powerful enough to avoid such technical blemishes.
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