Characters have been dying in games for ages now, but the main protagonist of a game always seems to have an elevated sense of safety. After all, a developer can't kill off the avatar that the player is inhabiting, right? Wrong. Squaresoft threw us all a curved ball in 1995's legendary Chrono Trigger by killing the main protagonist off later on in the game. You are able to revive him of course, but the shock still remains. No one ever expects the main character to be the victim.