15 Video Game Gimmicks That Should Be Retired As Soon As Possible

Some gimmicks and some just go but others just stick around, much to our annoyance.

Posted By | On 16th, Aug. 2017 Under Feature, Slider


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As anyone who’s been forced to watch a 3D film or fumbled with their touch-screen will tell you, gimmicks can oftentimes be annoying. Whatever happened to the good old days of 16-bit graphics, Nirvana and pizza rolls? The current trends in the gaming industry are all well and good but here are 15 video game gimmicks that we’re just plain sick of.

Note: The views expressed in this article are those of the author and do not necessarily represent the views of, and should not be attributed to, GamingBolt as an organization.

Motion Controls

xbox one kinect titled angle

Motion controls always seemed gimmicky from the outset. It didn’t help that the majority of first wave games that utilized them were fairly shallow. Yes, we had fun with Wii Sports and Kinect was kind of decent in some ways. Nowadays though, PlayStation Move is pretty much a mainstay for PlayStation VR users and the Switch’s JoyCons are for boxing in ARMS or attempting to play games with a friend. To say motion controls have fallen from their once-revolutionary threshold is an understatement.

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  • Clate

    Pretty good list actually. I rarely agree with these types of articles but I would say you are pretty spot on. I would change the ones about mobile games and just say “mobile games in general” almost all mobile games are just awful.


 

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