5 Game Genres That Desperately Need Project Natal

Posted By | On 11th, Oct. 2009 Under Feature


When Wii Remote was first shown back at E3 2006, it created a great deal of buzz in the whole gaming industry. Some labeled it as the future of gaming, some said it was just a gimmick. But the official release of Wii removed all doubts. It indeed confirmed that motion control is the new direction for gaming. Soon the competitors realized the impact of this and this year at E3 2009, the focus was on motion control again, with Nintendo showing its improved version of WiiMotionPlus and Sony showing their own Camera Motion Controller, but the best of all and what we consider is the next big step in gaming, was Microsoft’s Hands Free controller Project Natal. Project Natal among all of them, showed the greatest deal of potential in revolutionizing the whole gaming scene as what we know today. It offers an enormous amount of new possibilities upon which developers can work and create experiences never thought of before. With all this excitement in mind, we as normal die hard gamers came up with the list of game types/genres, what we think, might be the most successful with all this Project Natal integration.

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5. Rhythm/Music/Dance Games:

This is one of the most exciting genres that we think Project Natal can take a great deal of advantage. Games like Guitar Hero and Rock Band have been great success in recent years. Project Natal can prove to be a revolution in this genre. Instead of following the on-screen instructions and pressing the required buttons mindlessly, natal can detect our movements and we can play all the instruments in real time. Imagine strumming a guitar or playing a piano onscreen with our hands, without any controller. Also this can prove to be a dream device for all those dancing games fans, longing for this kind of revolution for sometime now.

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4. An Action Adventure Game based on the likes of SOTC:

This is one of our dream fantasies. Shadow of the colossus was an amazing game back on PS2. Now think of an epic game on the lines of SOTC. Huge bosses in a vast vast world and we all alone with the Project Natal tools take on these monsters. How fun it can be to climb upon all those huge enemies and conquering them. That sounds a win win scenario. Hell, how about a game like Okami on Project Natal. This would do wonders for an already extremely innovative game.

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3. A Real Time Strategy Game:

Personally this is one genre which excites me the most. For so many years a good Real Time Strategy game on consoles has been a dream for all the RTS fans which is yet to be fulfilled. Fine recently some RTS games have released on consoles with a bit of success but nothing comparable to all those luxuries of ever so elusive pc controls. But this can change dramatically with Project Natal. Think of that R.U.S.E trailer released a while back, where you control all of your units via a strategic touch sensitive table, now if you apply this in real time gameplay through natal, this can do wonders. And that control barrier in RTS games on consoles can vanish forever.

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2. A Stealth Action FPS:

Stealth Action genre, made popular initially by Metal Gear franchise and then Splinter Cell, has been here for a while. Recent games such as Batman and upcoming SC: Conviction have given new dynamics to this genre. But Project Natal might provide the perfect tools, needed to move the genre into a whole new direction. Imagine controlling Snake from a first person view, knocking the doors, trademark move, to distract enemies. Or better remember that famous Red Steel trailer first shown at E3? Where the guy ducks behind walls to avoid onslaught of bullets, now take this scenario in real-time and you can imagine all the exciting possibilities.

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1. Play. Customize. Share:

Now this is kinda weird imagination. Think of a game on the lines of LittleBigPlanet, where you have all the tools to make any object you want in the world. You pick the objects, join them together in whichever way you want with ease using Project Natal. Now take this concept into a game like Borderlands, where you get all sorts of tools to make weapons, you combine them in your own ingenious ways. Or may be in a game like NFS where you customize cars using the powers of Project Natal. Possibilities are endless here.

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These were our picks, share your wild imaginations in comments sections.

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  • PP

    Natal (It just does everything)

  • Retro

    i kinda liked the RTS and Rhythm dance games idea… but the others? ehmmm… i think i dont have enough space in my living room to do them… i need to move to a bigger house with a large living room?

  • I love how 2 of the games he mentions are PS Exclusives (SOTC and LBP)

  • Gladiator007

    I couldn’t agree with you more. So many people are trying to compare Project Natal to the PS3 Eye Toy and so on and so forth… Just like Nintendo revolutionized motion sensing, Project Natal will take it way beyond. You touched on something key and that is Project Natal will deliver a completely new way of intertwining interaction, immersion and AI.

    This will make for a completely new way of gaming entertainment. In addition, the Xbox 360, having so much more power than the Nintendo Wii, will be able to deliver experiences way above and beyond, not just visually but intelligently as well.
    Great graphics can only go so far. Something had to change and I think this is the beginning of that change.

  • JDot4

    All very interesting “potential.” I can’t wait to see how Natal develops over the next 2-3 years as developers figure out the best way to utilize this technology to deliver better experiences for not only gaming and media experience based on the lessons learned from Eye Toy, Wii-motes, PSEye and other virtual/non-controller initiatives. Hope MS is taking good notes so they don’t drop the virtual ball on this one. Maybe Natal will win most innovative device of 2009 just for encouraging people to think of possibilities over the next 4 years : ) Colony on Mars is right around the corner!

  • Edgar

    The rythm games suggestions makes no sense. Tactile feed back is incredibly important when it comes to playing a musical instrument, and as great as Natal is it doesn’t provide tactile feed back.

  • Bernardo

    I totally disagree, I can imagine myself using Natal with games like Guitar Hero and few select others but action games? Imagine playing DMC with Natal only, it’s impossible and lame.
    I seriously think this isn’t the future and even though I have a 360, I won’t support this.

  • Crim

    I disagree. The only one that might work is the rhythm game. This will be something neat for a few weeks and then everyone will go back to controllers, because there’s more you can do with them, you can do it more accurately, and it feels less awkward.

  • sdf

    well.. cant se alot of your ideas on netal. and it will never be used in hardcore games.

  • D

    I disagree. Natal is useless overhyped gadget that I will be avoiding at all costs.

  • tarbis

    controller free? stupid gimmick. The actions will be very much limited. People will be confused rather than get excited, esp on fast paced games. Imagine yourself in an FPS environment and you want to look back to see if there’s an enemy behind, how are you gonna do that? Turn 180 degrees? your back will be facing the TV. That’s the limitation I’m talking about, it can’t do everything you want to.
    Natal(It just does everything wrong)

  • Indigo

    I couldn’t agree less. An action game like Shadow of the Colossus? Lets ingore how much of a tool you’d feel like, miming climbing up the hair of a colossus, or stabbing with an imaginary sword. The games frantic horseriding? Think how it would feel if it was even less responsive and inexact.

    For Okami, I suppose you’re gonna headbutt your tv to get Amateratsu to tackle.

    For stealth games, no. Not only does stealth require precision, it requires movement, which won’t work in an enclosed space, like, say, a living room.

    The RTS would require a remapping of all functions in a way that could only potentially work, and even then its no more suited for it than the Wand or the Wiimote.

    This thing is not going to change anything, it is a gimick and is not useful for anything other than a gimick

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  • Gladiator007

    To all of you haters…. disbelievers… PS3 Fan boys…. You know the ones that have passed judgment before the thing has even been released…. If you saw the demo at E3, they didn’t demo not one FPS. No one is saying it will REPLACE the controller. What they are saying is that it will ADD a new and different element/experience to how games will be played. Most of what they demoed was targeted at specific types of games. Who knows what the future holds for it. Rest assured taht if the Wii was successful, there’s a good chance that this will be too.

    So stop being so closed minded. You sound like a group of retarded cavemen not believing the damn wheel can actually can roll!!!! Go do a GEICO commercial and shut the hell up!!!

    • lol. they said the controll is like a wall thats blocking you from the game, if they tell you that you can use a controller in games while using natal, the whole point and idea of natal is gone to waste.

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