Assassin’s Creed 3 is apparently the last of a dying breed, that breed being AAA blockbusters. Speaking to EDGE, creative director Alex Hutchinson discussed how Ubisoft’s huge teams may become a thing of the past.
“We’re the last of the dinosaurs. We’re still the monster triple-A game with very large teams [and] multiple studios helping out on different bits. There are fewer and fewer of these games being made, especially as the middle has fallen out,” said Hutchinson.
Of course, we’ve only now just reached this point. At the time, it was a can’t-be-missed-opportunity for Hutchinson and Ubisoft.
“We really felt like this was a rare opportunity. We had an experienced team, who had worked on the franchise for a while; we had the full backing of Ubisoft to make something huge. We had almost three years to do it, which is a rarity these days; the tech and the hardware platforms were both mature, which allowed us to start running instead of building base features; and the installed user base for all platforms is massive.”
But if AC3 really is the last, what does that make Splinter Cell Blackist, another Ubisoft title?