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CD Projekt's lead engine programmer Balazs Torok on the finer details of The Witcher 3: Wild Hunt.
HB Studios Explains Lack of 1080p on Xbox One, Game Is Resource Intensive, Was Not Using Updated SDK
"It’s is actually a lot more resource intensive than you’d think."
Eduardo Ramírez, CEO at Green Lava Studios on what to expect from this Costa Rican action platformer.
HB Studios Is Positive That Xbox One’s Resolution Issue Will Improve With Better Programming Techniques
"If you look back at all console life cycles visuals always improve over time," says HB Studios.
Kojima's aim to develop the most powerful engine in the world are indeed coming to fruition.
Is Sledgehammer games teasing a zombies mode?
EA Sports reveals a whole lot of new information for FIFA 15.
The interest in these long awaited titles is still very much intact.
With 10 missions, parachutes and more.
"In terms of compute power the GPUs massively out-strip the CPUs in the new hardware," says Chris Doran, found...
A map from Halo 2 will be present in Halo 5 multiplayer.
"They key is to not have a cap," says creative director Mike Laidlaw.
"The skill tree will reinforce the way the player plays the game," says Ubisoft's Alex Amancio.
CD Projekt aiming for the best possible experience across all platforms.
Spencer on resolution, frame rate, 4K gaming, Gears of War, new features and new IPs.
Rockstars' ambitions are high.
Konami's biggest game is coming to the PC.
If this is to be believed, we will be playing as Snake sooner than expected.