Posts By: "Leo"
Bungie's senior environment artist Jason Sussman on Destiny's design inspirations, PS4/Xbox One development, p...
Sledgehammer Games' Bret Robbins explains how Advanced Warfare is the definitive Call of Duty game.
Hardline's Creative Director Ian Milham on the mistakes of Battlefield 4, staying true to the core of the fran...
GamingBolt speaks to game designer Adam Clegg to know all about PlanetSide 2.
Senior Producer Daimion Pinnock on how LittleBigPlanet 3 will innovate the series but at the same time be fait...
GamingBolt interviews Insomniac Games about their latest crazy action adventure open world title.
Ready At Dawn's Marc Turndorf on all things The Order: 1886.
Turtle Rock Studios' co-founder Chris Ashton gives us the low down on Evolve.
Creative director Paul D. Sage discusses monthly subscription, PS4 and Xbox One versions, and just about every...
Is Unity going to be a rehash of the old games or will it set new standards for the series?
Find out what goes bump in the night in Carnivore's upcoming horror title.
Different but at the same time similar to DOTA 2.
Community manager Brad Nicholson talks about the upcoming crowd-funded strategy title.
A pleasant surprise.
Neocore games have a lot of work to do if the sequel intends to make any sort of impact.
An RTS game at heart, but with its own special flavor to the genre.
Senior Producer at PopCap Games, Brian Lindley on all things Plants Vs. Zombies Garden Warfare.
Respawn's take on multiplayer is unique and a ton of fun.