Bethesda Talks About Improving Graphics In Future Games Like The Elder Scrolls 6 And Fallout 5

Hines says Bethesda will always favor gameplay and interactivity over graphics.

Posted By | On 11th, Sep. 2016 Under News | Follow This Author @Pramath1605

Fallout 4_03

I love Bethesda games- I loved Oblivion, I loved Skyrim, I’ve even come around to liking Fallout 4 by now. But I’d have to be blind – literally so, in this case – to assume that their games actually look any goo. While Oblivion was a bit of a looker for its time, and Skyrim at least has a great art style going for it, Fallout 4 was, simply put, an ugly game. It was an ugly game, with no redeeming quality to it, visually speaking, at least.

In an interview with Metro UK, Bethesda’s Pete Hines discussed the visuals of Bethesda’s games, noting that while the development team would love for nothing more than its games to be state of the art when it comes to graphics and visuals, Bethesda will always favor interactivity and gameplay over sheer graphical grunt.

“I would say that we always want our games to look as good as possible, within the context of what we’re doing,” he said. “And that is creating really massive and interactive worlds. So you can make any number of sacrifices or cuts to get there, if you’re willing to do that. I simply don’t think that we are, that it’s not enough for you to be able to go all over the place. That we want you to be able to walk into a room and have a table like this one [points to ordinary table] with objects like this, but they’re not just textures that you can’t actually do anything with. There’s a cost to everything when it comes to development.”

Which is fair enough- in the end, I can hardly blame a developer unwilling to compromise on their vision for how their game should play (the all important part of a video game) just to make it look shinier. We get enough of that from most developers this generation already- it’s nice and refreshing to see Bethesda standing up for something different. That said, let’s hope that Fallout 5 and The Elder Scrolls 6 at least end up looking better for their time than Fallout 4 did for its time.

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  • leanton31

    So, the author of this article supports Beth or not? Because i can see acontradiction in the article. As for me, bad facial animation and plasticky characters is not my idea of vision. Beth better get their act together!

  • Kent Reed

    Mario games in the 90’s didn’t have nice shiny graphics and I spent hours playing them. I’d prefer better/more involved gameplay over shiny graphics any day.

    • d0x360

      Sorry bud but you have seen pretty much everything gamebryo can do. That engine is so tired it tries to kill itself all the time…that’s why all the games that use it crash constantly

    • Riggybro

      Yeah I agree.

      It’s actually not just the graphics too it’s also the general gameplay mechanics and feel, things like, NPCs, loading areas in, verticality…

    • d0x360

      My fav is the ability to jump up anywhere by just moving the stick all over while jamming the jump button lol.

      I’ll miss that one.

      Honesty I think Bethesda has stuck with this engine because of how easy it is for mods and mods is what sells these games. On pc people still playing oblivion regularly and its all because mods can make it feel new again.
      Bethesda is probably afraid of starting something like that from scratch cause it’s not easy and its the single thing gamebryo managed to do right from day 1

  • d0x360

    Here’s an idea. Drop the engine that was created in the late 90s. Gamebryo was crap in Morrowind and its crap now.

    They can rename it all they want but the issues that existed all the way back then STILL exist today.

    Make a new damn engine Bethesda…it’s time. You have made enough money to do it and you have the best engine team in the world working at your company.


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