Bioshock Infinite to use Steamworks, Box art design explained

Fair enough.

Posted By | On 09th, Dec. 2012

Bioshock Infinite to use Steamworks, Box art design explained

Bioshock Infinite boxart looks a bit like Uncharted: Drake’s Fortune. A lot of people were displeased at the design choice saying it’s generic, “lolol dude with a gun”, etc. So what should they have done? Is this box art really that bad?

Well Ken Levine has defended it saying it was done for a reason. According to me, people who were planning to buy Bioshock infinite would do it anyway, and the only people whining are ones who aren’t sure whether they will buy it or not.

The box art is actually meant for the uninformed people out there, people who don’t visit big gaming website, people who don’t have a clue about the Bioshock franchise. Ken Levine told Chris Kohler of Wired that it is a small price for the hardcore gamer to pay, and they need to be successful and sell as many copies as they can to keep making games such as these.

“We went and did a tour… around to a bunch of, like, frathouses and places like that. People who were gamers. Not people who read IGN. And [we] said, so, have you guys heard of BioShock? not a single one of them had heard of it,” he said.

“I looked at the cover art for Bioshock 1, which I was heavily involved with and love, I adored. And I tried to step back and say, if I’m just some guy, some frat guy, I love games but don’t pay attention to them… if I saw the cover of that box, what would I think? And I would think, this is a game about a robot and a little girl. That’s what I would think. I was trying to be honest with myself. Trust me, I was heavily involved with the creation of those characters and I love them.”

“I wanted the uninformed, the person who doesn’t read IGN… to pick up the box and say, okay, this looks kind of cool, let me turn it over. Oh, a flying city. Look at this girl, Elizabeth on the back. Look at that creature. And start to read about it, start to think about it.

He also added that they aren’t ignoring the hardcore gamer at all, the money they have spent on press and conversations with games journalists are something only intended for the hardcore fans. Box art are for people who don’t belong to this group.

Another good news is that the game will not use GFWL on the PC and isntead will use Steamworks, so yay. Pre-order the game from Green Man Gaming or something like that. The game comes out next year for the PS3, Xbox and PC, and a slight delay was announced recently.

Tell us what you think in the comments section below.


Amazing Articles You Might Want To Check Out!

Share Your Thoughts Below  (Always follow our comments policy!)



Keep On Reading!

Stellar Blade Trailer Offers Flashy Showcase of Beta Skills

Stellar Blade Trailer Offers Flashy Showcase of Beta Skills

Eve can utilize four Beta Skills, from the backflip kick of Shield Breaker to the ranged projectiles of Shockw...

Granblue Fantasy: Relink Adds Seofon and Tweyen on April 25th

Granblue Fantasy: Relink Adds Seofon and Tweyen on April 25th

Version 1.2.0 will receive a deep dive on April 26th, detailing its new features and character adjustments bef...

Destiny 2 Will Remove Pantheon and Hall of Champions Before The Final Shape’s Launch

Destiny 2 Will Remove Pantheon and Hall of Champions Before The Final Shape’s Launch

However, the Superblack shader will return, and Bungie is working on a "new attunement experience" for Onslaug...

Star Wars Outlaws Will Have Space Stations with Side Quests, Vendors, and More

Star Wars Outlaws Will Have Space Stations with Side Quests, Vendors, and More

While in space, players can also respond to emergency signals from other vessels in combat looking for support...

Star Wars Outlaws’ Spaceflight is “Accessible, Fun, and Action-Packed,” Director Says

Star Wars Outlaws’ Spaceflight is “Accessible, Fun, and Action-Packed,” Director Says

There's "always something to do" in space, with controls that are "extremely easy to get into", according to c...

Telltale Says it “Can’t Give a Big Update Yet” on The Wolf Among Us 2

Telltale Says it “Can’t Give a Big Update Yet” on The Wolf Among Us 2

"We’ve been quiet because we’ve been heads down, focusing on the promise of The Wolf Among Us 2," the deve...