We all have been curious about what the character roster in Mass Effect 3 will be, who’ll be in our party permanently, who we’ll be making alien babies with. But BioWare’s not ready to reveal that yet, since they feel it’s a large of the story, something they do not want to spoil.
“People wanna know, ‘show me my permanent roster of squad members, show me my roster of love interests,’” producer Casey Hudson said in the latest episode of BioWare Pulse.
“But of course, that is so much a part of telling the story.
“That’s why we don’t wanna say, ‘yep, here’s all the characters that are permanent squad members,’ because first of all, it doesn’t make sense in a war story. It’s not true to the game.
“Some characters you might get, some character might die, and the discovery of how that’s all gonna work is so much a part of the story that we don’t wanna spoil it.”
“A lot of people love different characters and wanna see them come back,” he continued. “We make the story of Mass Effect 3 out of these different story lines that come together.
“All these different characters will be back in the story. But they’ll be there, doing their own thing, appropriate to what that character’s doing and appropriate to what the story of Mass Effect 3 will be.”
He goes on to describe the structure of Mass Effect 3’s narrative, which, he says, is radically different from that of Mass Effect 2.
“It’s a war story. It’s a little different from the story structure in Mass Effect 2, which was kind of a collection story – you’re building a dirty dozen. Maybe it’s a little more similar to the structure of Mass Effect 1, where it really is a little bit of a discovery story, a little bit of a chase story, a little bit of exploration,” Husdson said.
“In Mass Effect 3 though, it’s all in the context of a larger galactic war.”
Mass Effect 3 releases March 6 next year for the Xbox 360, PS3 and PC. Stay tuned for more coverage.