Bloodborne Patch in Development, Addresses Load Times and Other Issues

From Software is already prepping fixes for Bloodborne’s major issues.

Posted By | On 25th, Mar. 2015 Under News


bloodborne

From Software’s Bloodborne is out and has been gathering top scores from just about every major publication out there. However, it’s seen its fair share of issues, the most significant issue being the game’s long load times. There’s also the few bugs that cause enemies to no-sell killing blows and effectively halt all player movement.

Thankfully, Sony is well aware of these issues and has revealed to Eurogamer that, “The development team is currently exploring another patch for Bloodborne, seeking ways to improve load time duration, in addition to other performance optimizations and miscellaneous bug fixes. We will provide more information as soon as possible.”

Thus far, Bloodborne already had a day one patch to improve performance and add online co-op play. It seems that aside from the load times and random issues, Bloodborne is fairly solid from a networking and gameplay standpoint.

What other issues and glitches have you noticed with Bloodborne? Let us know in the comments.


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  • I wasn’t really bothered by the long loading times, was too into the game to really take notice of it lol.

    Bloodborne has only been out for a (extremely) short time and I’m pretty much hooked on it, with patches and future add-ons being a very nice bonus to an already addictive game.


 

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