Borderlands Gets Its First Patch

Posted By | On 30th, Oct. 2009 Under News


Borderlands has had a couple of issues with players losing there stats or items among other things.  Gearbox has not wasted anytime to get things patched up ASAP.  The first patch for the game is coming on Thursday, October 30th at 2:00AM CST for the Xbox 360 and 11:00AM CST for the Playstation 3.  The patch won’t fix everything but Gearbox has made it clear that they are continually working on making sure all problems are fixed eventually.  Just to see a developer respond this quickly to problems found so soon after the release is always a good thing.  Even though games released with out any problems at all are ideal, they are somewhat of a rarity these days.

The Xbox 360 Patch will fix the following:
* Fixed a bug which caused players and other things in the world to appear incorrectly on clients in networked games
* fixed a bug in which players gibbed in arena combat disappeared
* fixed a bug which caused the dollars counter to spin continuously
* fixed a bug that caused the digger elevator to be unusable after completing the Find Tannis mission
* Weapon mapping to the D-pad should no longer reverse left and right
* various localization and other text and tooltip corrections
* The introductory quests with CL4P-TP should now always progress properly all the time
* Lilith’s Phase Strike ability now works as intended
* Load times have been improved

The Playstation 3 patch will fix:
* Load times have been improved
* Lilith’s Phase Strike ability now works as intended
* The introductory quests with CL4P-TP should now always progress properly
* fixed a bug that caused the digger elevator to be unusable after completing the Find Tannis mission
* Weapon mapping to the D-pad should no longer reverse left and right
* fixed a crash when ejecting the disc during the autosave warning splash screen
* Players in a lobby should no longer experience long loading when starting a game after one player leaves
* A bug which caused players and other things in the world to appear incorrectly on clients in networked games has been fixed
* fixed a bug in which players gibbed in arena combat disappeared
* Changed how space required for saves is calculated
* fixed a bug which caused the dollars counter to spin continuously
* various localization and other text and tooltip corrections


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  • Chris Vogt

    A great game getting better, best news so far today.

  • Mileyy

    What about PC and the fact that multi doesn’t work properly?

  • BigTwitchy

    Hope they fix some of the achievement bugs. I can’t get the kill 25 people with corosive weapons achievement even though I have killed over 120 people that way.


 

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