Call of Duty: Advanced Warfare Minimum PC Requirements Demand 6 GB RAM

Sledgehammer’s shooter requires quite the hefty amount of RAM.

Posted By | On 20th, Oct. 2014 Under News

Call of Duty: Advanced Warfare ascend map

Sledgehammer Games has finally updated the official Steam page for Call of Duty: Advanced Warfare with the minimum PC system requirements.

The newest generation of Call of Duty demands quite the feature set. You’ll require either an Intel Core i3-530 clocked at 2.93 GHz or an AMD Phenom II X4 810 clocked 2.80 GHz or better. A 64-bit OS like Windows 7, Windows 8 and Windows 8.1 will be required along with DirectX 11 and 55 GB – yes, you read that right – of available installation space.

The graphics card requirements aren’t too hefty with an Nvidia GeForce GTS 450 1GB or ATI Radeon HD 5870 1 GB. The interesting part is that 6 GB of RAM will be required to run the game. What will the recommended system requirements be if the amount of RAM is so high? That remains to be seen. For now though, what are your thoughts on the minimum requirements for the PC version? Let us know your thoughts in the comments.

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  • Psionicinversion

    The main game process will only take about 2GB the OS uses about 2GB so they say 6 to avoid HD swaps which would slow the game down alot. I bet the recommended will be 8 if they want to go for shock value but technically I doubt you’d need more than 4.5GB

  • d0x360

    Is this article a joke? 6gb of system ram is…very low end. If you are playing modern PC games on a system with anything less than 12gigs you are insane. 32 gigs is ideal for a modern computer and really isn’t that expensive but 6 gigs is really…really low end.

    My 5 year old laptop has more than 6 gigs of ram.

    • Psionicinversion

      is that comment a joke? 8GB is fine. 32GB’s are for graphics rendering, music editing, video editing etc

    • d0x360

      Yes its a joke! I’m sorry if my idea of an acceptable PC experience is superior to yours. How dare I expect higher performance!

      People and their cheap “gaming” PC’s are hilarious. If you are building a gaming PC that costs less than $2500 its not because you want to it’s because you cant afford it and that’s perfectly fine. What isn’t fine is the acceptance that low end gaming rigs are actually any good. Consoleitis has infected far too many people.

    • Psionicinversion

      PC is moving towards 16GB but 32GB im sorry but thats just a ridiculous amount for the average gamer it wont come any where near close to filling it up. My next build i was thinking 48-64GB RAM but thats only because i was going to install a game to RAM

      If the game sets up a RAMdisk for preloading textures then yeah more the merrier, but fact is games are mostly built around the consoles so there the limits.

      GPU and VRAM on that is the main limiting factor not the system ram

    • d0x360

      Just because something is good today doesn’t mean it will be tomorrow. The purpose of going above and beyond and using 32gigs+ is for future proofing.
      Also consider a lot of people stream or record footage, record audio, or play remotely over LAN with the image on a screen in another room.

      These things take ram and having more than “required” ensures you don’t have issues. If this was 10 years ago I would agree with you 100% because ram was crazy expensive but today you can get 32 gigs of high performance ram for under $300. That’s a pretty small price to pay considering how quickly minimum spec is about to jump.

      Right now most games are cross gen or running on tweaked last gen engines. By this time next year the recommended spec for GPUs is going to be 6+ gigs vram and 12+ system ram. What we see today is still based on 10+ year old technlogy and that is going to change incredibly quickly very very soon.

    • Psionicinversion

      yeah… thats not going happen. for a start the only boards that support more than 32GB ram is the x58 and x79,99 etc the rest have maximum 32GB.

      streaming, recording, remote play etc do not require a large amount of ram only a small amount for buffering. If it did the Xbox and PS4 would be f#cked.

      The recommended specs for GPU are not going to be 6+GB, SoM had uncompressed tectures in there which everyone agrees is pretty stupid seeing as there arent many 6GB parts available and there wont be standard for like 3-4 years.

      Tbh whatever Star Citizens recommended specs are for that, that will most likely be the future. Any developer requiring stupid amount of anything is lazy and cant be bothered to port it properly and shouldnt deserve your money

    • d0x360

      Keep telling yourself that. Progress takes power. If you are happy with gaming standing still that’s your right but I’m not and neither are developers. This generation of consoles was a mistake and everyone knows it. PC gaming has been held back for about 12 Years because of consoles but those days are ending. The march of technology and ever increasing specs required for PC gaming is returning to the way it was in the 90s. Get read for the new generation.

      I don’t know how old you are..but back then we had to upgrade every 6 months or be left behind. It won’t be that severe this time because gaming is too big now but its going to storm ahead at a much greater pace than it has since the ps2 halted pc progress.

    • Psionicinversion

      That’s the problem however much it gets on our nerves publishers cater for consoles first pc second and they aren’t going let the pc version be a ridiculous amount better visually so hardware will be constrained. Personally I’ll be getting an 8 core Intel, 16-32GB ram pending on what’s out and 2x 8GB pascal/AMD gpu’s in about 2 years time and a4k monitor so depends really what they do.

    • d0x360

      They did cater to consoles for many many years but those days are ending. The PC scene has bounced back in a major way and its gotten to the point where companies can make more money on PC. No licensing fees, they control the product and services no testing fees no content fees.

    • Psionicinversion

      Yeah maybe think sales still aren’t as good as consoles but hopefully they’ll keep the graphics up to date with pc power. It’s like they overestimated the power of what the consoles would be which is why we got good looking games. Hope they keep it up

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