“Till I collapse” indeed.
Call of Duty as a series has never been renowned for what it does with its interactivity. In fact, it’s been criticize for being static and not really allowing for much choice within a level’s framework. That’s seemingly changed with Call of Duty: Ghosts, or at least for the DLC multiplayer map Free Fall, which can be obtained with the special editions of the game. Infinity Ward released a new behind the scenes video today, talking about what went into the making of Free Fall.
We have executive producer Mark Rubin and development team talking about how the map, which has you inside a skyscraper that is in the midst of collapsing. The dynamic map will affect play significantly as players will need to deal with the changing architecture and finding their footing.
Call of Duty: Ghosts is currently scheduled to release on November 5th worldwide for PS3, Xbox 360, Wii U and PC with next gen releases in the same month.