Carmack: Doom 4 to support Radeon 7970’s Partially Resident Textures

Posted By | On 13th, Jan. 2012 Under News | Follow This Author @KartikMdgl


Doom 4 is in development right now, or at least based on a latest tweet by Carmack, we think it is. Carmack said that the next iteration of Doom will support AMD Radeon 7970’s, Partially Resident Texture feature.

This is what he said: “7970 hardware virtual textures are limited to 32k, so it requires layout changes to avoid tex crossing. Doom will support.”

Now, yes, we know you don’t know what that is, so check out the nifty little image below.

PRT is supposed to be an expected feature in next-gen game engines, so it is really impressive that Doom 4 will support that. It shows that id haven’t been demoralized yet after the poor performance of Rage, and are going to come out all guns blazing with Doom 4.

Tell us what you think in the comments section below.


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  • LOL

    That’s cute. Carmack thinks PC users are going to buy another ID game. Rage sucked and still has screen tearing, I gave up checking for fixes in updates and uninstalled it. Xbox kids don’t know or care about Doom, nostalgia won’t sell it.

    • Acting like a smug jackhole doesn’t make you witty.

  • id did promise us that Doom 4 will be visually better than Rage. Looks like they are keeping their promise.

    • fuck the graphics. the game play is the one that matters! XD


 

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