Archive For Interviews Category

Lost Orbit – Terminal Velocity Interview – Jump Into The Unknown

Lost Orbit – Terminal Velocity Interview – Jump Into The Unknown

Alex Golebiowski of PixelNAUTS speaks with GamingBolt about the recent expanded re-release of the space exploration title.

Attack on Titan 2: Final Battle Interview – New Content, Improvements, and More

Attack on Titan 2: Final Battle Interview – New Content, Improvements, and More

Producer Hideo Suzuki speaks with GamingBolt about the expanded re-release.

Blazing Chrome Interview – Run and Fun

Blazing Chrome Interview – Run and Fun

Danilo Dias speaks with GamingBolt about JoyMasher's new run and gun shooter.

Exception Interview – 2D Fury In A 3D World

Exception Interview – 2D Fury In A 3D World

Exception developer Will Traxler speaks with GamingBolt about the upcoming 2.5D action platformer.

Dragon Ball Z Kakarot Interview – Over 9000 Questions About The Upcoming RPG

Dragon Ball Z Kakarot Interview – Over 9000 Questions About The Upcoming RPG

Bandai Namco's Brand Manager Mark Religioso speaks with GamingBolt about the upcoming anime RPG.

Haven Interview – Lost But Together

Haven Interview – Lost But Together

Creative director Emeric Thoa speaks with GamingBolt about their beautiful looking upcoming RPG.

Project Highrise: Architect’s Edition Interview – Build Your Own Fun

Project Highrise: Architect’s Edition Interview – Build Your Own Fun

SomaSim co-founder Matthew Viglione speaks with GamingBolt about the expanded release of the addictive simulator.

12 Minutes Interview – Time Loop

12 Minutes Interview – Time Loop

12 Minutes' Game Director Luis Antonio speaks with GamingBolt about the unique adventure title.

Roller Champions Interview – Welcome To The Arena

Roller Champions Interview – Welcome To The Arena

Ubisoft's Live Operations Manager Naomi Barnes discusses the new upcoming IP with GamingBolt.

Contra: Rogue Corps Interview – A Short Chat With Lead Developer Nobuya Nakazato

Contra: Rogue Corps Interview – A Short Chat With Lead Developer Nobuya Nakazato

A short chat with Lead Developer Nobuya Nakazato about the series' comeback.

Control Interview – Remedy Entertainment On Honing Their Craft

Control Interview – Remedy Entertainment On Honing Their Craft

Game Director Mikael Kasurinen and Narrative Designer Brooke Maggs speak with GamingBolt about Remedy's new IP.

Dying Light 2 Interview – Secrets, Gameplay Elements, And More

Dying Light 2 Interview – Secrets, Gameplay Elements, And More

Lead Game Designer Tymon Smektala shares details with GamingBolt abut the game's behind-closed-doors E3 demonstration.

Man of Medan Interview – Until Dawn Inspirations, Length, Scary Moments, And More

Man of Medan Interview – Until Dawn Inspirations, Length, Scary Moments, And More

Tom Heaton, director of the upcoming horror adventure, speaks with GamingBolts about what fans can expect from Supermassive's next big project.

Monster Hunter World: Iceborne Interview – Hunter Actions, Master Rank, Monster Designs, And More

Monster Hunter World: Iceborne Interview – Hunter Actions, Master Rank, Monster Designs, And More

Capcom's Brand Marketing Manager Brett Elston speaks with GamingBolt about the upcoming expansion to the excellent 2018 title.

Code Vein Interview – Boss Fights, Gifts System, Progression System And More

Code Vein Interview – Boss Fights, Gifts System, Progression System And More

GamingBolt chats with Bandai Namco's senior global brand manager Stephen Akana about the upcoming action RPG.

GRID Interview – Weather, Tracks, Online Offerings And More

GRID Interview – Weather, Tracks, Online Offerings And More

Game director Christopher Smith tells GamingBolt all there is to know about the upcoming racer.

Lego Star Wars: The Skywalker Saga Interview – Be One With The Force

Lego Star Wars: The Skywalker Saga Interview – Be One With The Force

Game Director James McLoughlin chats with GamingBolt about the upcoming blocky saga.

The Division 2 Interview – What Lies Ahead For Ubisoft’s Looter Shooter?

The Division 2 Interview – What Lies Ahead For Ubisoft’s Looter Shooter?

Massive Entertainment's Live Content Manager Yannick Banchereau speaks with GamingBolt about where Ubisoft plans to take The Division 2 in the coming months.

F1 2019 Interview – The Most Ambitious Game In The Series

F1 2019 Interview – The Most Ambitious Game In The Series

Game director Lee Mather speaks with GamingBolt about the pristine racing sim.

Project Monolith Interview – Hyper Light Zelda

Project Monolith Interview – Hyper Light Zelda

GamingBolt discusses the upcoming Project Monolith with creative director Luis Correa.