Archive For Interviews Category

F1 2017 Interview – Going Beyond The Usual Formula

F1 2017 Interview – Going Beyond The Usual Formula

F1 2017 is about to head out onto the tracks once again.

PES 2018 Interview: ‘Our Focus Is To Keep The Action On The Pitch’

PES 2018 Interview: ‘Our Focus Is To Keep The Action On The Pitch’

Global Product Manager Adam Bhatti is hoping for a goal with PES 2018.

Lego Marvel Super Heroes 2 Interview: ‘It’s Going To Be A Huge Game’

Lego Marvel Super Heroes 2 Interview: ‘It’s Going To Be A Huge Game’

Executive Producer Phil Ring on what makes Lego Marvel Super Heroes 2 special.

Fortnite Interview- ‘There’s Nothing Like This On The Market’

Fortnite Interview- ‘There’s Nothing Like This On The Market’

Fast, cute, and furious. Epic Games' newest IP is ready to entertain.

Infinite Minigolf Interview: Infinite Possibilities

Infinite Minigolf Interview: Infinite Possibilities

Endless course possibilities makes Infinite Minigolf stand out.

LawBreakers Interview: “It’s Been a Crazy Evolution”

LawBreakers Interview: “It’s Been a Crazy Evolution”

Lead Designer Dan Nanni gives us the lowdown on Lawbreakers.

Werewolf: The Apocalypse Interview – ‘What We Want Is A Strong Story’

Werewolf: The Apocalypse Interview – ‘What We Want Is A Strong Story’

By the full moon you prey upon the night as a werewolf.

Agents of Mayhem Interview: ‘This Is 100 Percent An Action Game’

Agents of Mayhem Interview: ‘This Is 100 Percent An Action Game’

Explore the city with tons of characters.

Middle-Earth: Shadow of War Interview – ‘At The Heart of It, We Want People To Build Personal Stories’

Middle-Earth: Shadow of War Interview – ‘At The Heart of It, We Want People To Build Personal Stories’

What does Mordor have in store for you this time?

How to Survive 2 Interview: Surviving The World

How to Survive 2 Interview: Surviving The World

Eko Software head talks about the current game and the genre as a whole.

A Plague Tale: Innocence Interview: ‘We Really Want To Tell A Great Story’

A Plague Tale: Innocence Interview: ‘We Really Want To Tell A Great Story’

Get ready to walk with rats.

Vampyr Interview – Lead Designer Florent Guillaume Tells Us Everything About In-Game Weapons, Loot, Factions And More
Lightfield Interview: Free Flying In The Future

Lightfield Interview: Free Flying In The Future

Lost in the Garden co-founder discusses the free-moving futuristic racer.

Hunt: Showdown Interview – “Everything Is Insect Based”

Hunt: Showdown Interview – “Everything Is Insect Based”

The hunt is on.

Ni No Kuni 2: Revenant Kingdom Interview – Story, Combat, Higgledies, No Switch Version And More

Ni No Kuni 2: Revenant Kingdom Interview – Story, Combat, Higgledies, No Switch Version And More

Return to the enchanted world of Ni No Kuni!

Tokyo 42 Interview: Neo-Tokyo in Technicolor

Tokyo 42 Interview: Neo-Tokyo in Technicolor

SMAC Games discusses its trippy overhead shooter set in micro-Tokyo.

NASCAR Heat 2 Interview: The Next Evolution

NASCAR Heat 2 Interview: The Next Evolution

Monster Games returns with improvements, more drivers and much more.

DiRT 4 Interview – Making 2017’s Best Racing Game

DiRT 4 Interview – Making 2017’s Best Racing Game

Paul Coleman, Chief Game Designer gives us the lowdown on DiRT 4.

RiftStar Raiders Interview: Gunning For Glory

RiftStar Raiders Interview: Gunning For Glory

Lead designer Mark Manuello discusses the studio's newest shoot 'em up.

The Town of Light Interview: A Guiding Light

The Town of Light Interview: A Guiding Light

Developer LKA talks about its off-beat psychological horror title.