Turtle Rock Studios' co-founder Chris Ashton gives us the low down on Evolve.
Archive for "Interviews" Category
Flying Wild Hog's CEO Michal Szustak and Lead Engine Programmer Krzysztof Narkowicz take us through the finer ...
Creative director Paul D. Sage discusses monthly subscription, PS4 and Xbox One versions, and just about every...
GamingBolt speaks to Dinosaurum Games' founder Arkadiy Kulikov about the upcoming thriller.
Is Unity going to be a rehash of the old games or will it set new standards for the series?
With competition from Project CARS and DriveClub, where does this leave GRID Autosport?
GamingBolt speaks to Yousuf Mapara about Switchblade Monkeys' debut game.
GamingBolt speaks to Founder & CEO of Confetti Interactive and Confetti Games Wolfgang Engel to know where vid...
Robert Boyd from Zeboyd Games details the upcoming turn-based RPG.
GamingBolt speaks to Neocore Games about the next iteration in the Van Helsing series.
Carbine's Brett Shiner and Mike Donatelli explain how you'll get your money's worth with WildStar.
Lead Designer Karri Kiviluoma talks about the advantages of next gen development.
GamingBolt speaks to Senior Gameplay Designer Andreas Öjerfors to know all about Wolfenstein: The New Order.
Frogwares' adventure game lets you decide what's ultimately right and wrong.
Find out what goes bump in the night in Carnivore's upcoming horror title.
Game Producer Marcin Kruczkiewicz speaks to GamingBolt on all things Hellraid.
GamingBolt speaks to Camille MIREY, CEO of Persistant Studios, the company behind the PopcornFX middleware.
GamingBolt speaks to Sega Japan to know all about Yakuza Ishin.
GamingBolt speaks to Crytek's US Engine Business Development Manager Sean Tracy to know all about CryEngine an...
Dynasty Warriors 8: Xtreme Legends Complete Edition Interview – Welcome Back to the Stage of History (Again)
You wouldn't think there was much to look forward to in Dynasty Warriors 8: Xtreme Legends Complete Edition, w... Read More