4gency founder talks about Habitat, a real-time, physics-driven game for the PS4, Xbox One and PC.
Archive for "Interviews" Category
GamingBolt catches up with Ivan-Assen Ivanov, Head Programmer at Haemimont Games to know how the PS4 version i...
Grzegorz Mocarski, Lead Game Programmer on what to expect from The Witcher 3: Wild Hunt.
Senior Brand Manager, Tim Blair explains why PES 2015 is the football game to play this year.
Producer Karl von der Luhe speaks to GamingBolt on all things Rogue.
Co-founder of Sledgehammer Games, Glen Schofield on what makes this year's Call of Duty unique.
The Division Interview: PS4/Xbox One Frame Rate, DirectX 12, Anti-Aliasing, Skills And Customization
An all star cast from Ubisoft Massive speaks to GamingBolt about their upcoming tactical third person shooter.
Travel to Swordtales' dark fantasy world in 2015.
Omega Force's Akihiro Suzuki talks about the recently release hack and slash adventure.
Mixed Bag Games' co-founder Mauro Fanelli talks about the power of the PS4.
Keen Software House founder Marek Rosa talks about the upcoming space sandbox title.
8 Bit Studios talks about its upcoming multiplayer online versus title.
Crytek's Brian Chambers talks about the upcoming PC version and its various new features.
Krillbite talks about bringing its fantasy horror drama to the PS4.
Delve in to the world of shadows with Cyanide's medieval fantasy stealth game.
The studio behind Serious Sam wants you to question what it's all about.
Designer Mark Foster explains the basic premise and why Titan Souls won't be on Xbox One any time soon.
Snail Games' Senior Content Lead/Marketing Manager Johnny Lynch on everything Black Gold Online.
Lionhead Studios' Geoff Smith on how Fable Legends will return to the franchise's roots.
2K's Joe Eschler and Gearbox's James Lopez gives us the low down on Borderlands: The Pre-Sequel!