Conduit 2’s “multiplayer is definitely far more robust” than GoldenEye 007 and Black Ops Wii- High Voltage

Posted By | On 29th, Mar. 2011

High Voltage’s Chief Creative Officer Eric Nofsinge told the Official Nintendo Magazine that Conduit 2’s multiplayer mode is far better than those in GoldenEye 007 and Black Ops Wii. The MP mode in Conduit 2, according to him, is what sets the game apart from its competition and gives it an upper hand.

“What sets us apart from Black Ops is that we’re exclusive to the Wii and take advantage of the hardware,” Nofsinger told ONM. “GoldenEye, I think our multiplayer is definitely far more robust and that’s what we set out to accomplish. We offer a lot of modes. I think they did a good job with the split-screen stuff but then we offer split-screen as well.”

“We also offer a horde mode like a Gears Of War kind of thing,” he carried on. “We have an experience which allows you to collect credits and then apply them to your character, you can customise your character, there’s a perks system… It’s a very robust multiplayer system with a lot of modes and a lot of different ways you can play.”

Nofsinge even thinks the multiplayer mode in Crysis 2 is good enough to compete with many HD console titles. “I think it’s competitive with what a lot of players are used to on PC, PS3 and 360,” he said. “I think GoldenEye and Black Ops did a fair job but in those areas I think we’re best.”

Does that mean the single player campaign will be less good? Will it be given less attention? Well, we’ll have to wait and watch. Leave behind your comments on what you think of this.

[ONM]


Amazing Articles You Might Want To Check Out!

Share Your Thoughts Below  (Always follow our comments policy!)



Keep On Reading!

Diablo 4 Season 4 PTR Adds New Uniques, Legendary Aspects, and More

Diablo 4 Season 4 PTR Adds New Uniques, Legendary Aspects, and More

Each class has new Uniques and Legendary Aspects to grind for when the Public Test Realm goes live on April 2n...

Final Fantasy 7 Remake Part 3 Developer is “Hard at Work on it,” Says Creative Director

Final Fantasy 7 Remake Part 3 Developer is “Hard at Work on it,” Says Creative Director

Tetsuya Nomura also extends a "gentleman's agreement" to composer Nobuo Uematsu to return for the conclusion o...

Diablo 4 – Season 4 PTR Notes Detail Helltide Changes, The Pit of Artificers, and More

Diablo 4 – Season 4 PTR Notes Detail Helltide Changes, The Pit of Artificers, and More

The Echo of Andariel also joins the Season 4 PTR ladder, offering another source to farm Uber Unique rates oth...

Like a Dragon Kiwami 3 Will “Definitely” be Made “Sooner or Later,” Series Director Says

Like a Dragon Kiwami 3 Will “Definitely” be Made “Sooner or Later,” Series Director Says

"I’m just going to say, I think we’ll do a Kiwami 3 at some point," says series director Masayoshi Yokoyam...

Ryu Ga Gotoku Studio Will Hold Auditions for the Next Like a Dragon Game Soon

Ryu Ga Gotoku Studio Will Hold Auditions for the Next Like a Dragon Game Soon

Details on what exactly the series' next instalment will be are currently scant, however.

Outpost: Infinity Siege Review – Towering Dread

Outpost: Infinity Siege Review – Towering Dread

Team Ranger's tower defense/shooter hybrid dilutes its potential with unnecessary elements, a terrible plot an...