Daylight Has No Combat, Features Randomly Generated Hospital Each Time
The scares just keep coming in the Condemned developer’s next gen title.
Zombie Studios’ Daylight, published by Atlus, isn’t your typical first person horror. It’s actually more in line with games like Amnesia: The Dark Descent in terms of how you go about things. In a hands-on report by Siliconera, it has been revealed that the game features no combat. You have to shake off ghosts who grab a hold of you, and as of now, Atlus is looking for a way to make this easier or change it altogether before the game comes out.
Besides the way by which one opens doors – holding R2 and then moving the analog stick backwards – perhaps the most interesting aspect of Daylight is that it features randomly generated levels. The abandoned hospital the game takes place in will change each time you boot it up, making for true tension as no single place will be the same.
Daylight is currently scheduled to release in 2013 for PC and PS4.