Capcom Vancouver originally targeted 1080p but is happy to have gotten to a locked 30 FPS.
Despite targeting 1080p resolution, Capcom Vancouver has confirmed that Dead Rising 3 will be running at 720p and 30 frames per second on the Xbox One. Speaking to Eurogamer, Capcom Vancouver executive producer Josh Bridge stated that 1080p “was not really something we actually set as a mantra. When we first started there was no platform, it was PC and we were just targeting next-gen, and 1080.
“Even before then we thought it’d be prohibitive to even consider that, because essentially you have to do everything twice, which is just massive when you think of it. It’s more important that the end image looks awesome – look at how much stuff is on screen, that’s always been a Dead Rising sort of brand. That still looks really good, and that’s been our goal. I hope it shows – just look at how much insane stuff is going on screen.”
Bridge says that the studio is satisfied with being able to reach 720p. “I’m really happy with that, with the sheer amount of stuff we have in an open world game locked at 30fps, that’s just brilliant,” he said. “Of course our UI (user interface) runs at 1080 native on top, but no, we’re a 720p game locked at 30fps.”
Does this impact Dead Rising 3’s appeal for you? The game will release on November 22nd alongside the Xbox One.