Check out this massive guide for Bungie’s Destiny that will make you aware of all the tips and tricks for playing the game, guides for Crucible, Raids, Classes’ talents/skills/abilities, using a sword, sparrow tips, earning Crucible Marks/Vanguard Marks/Glimmer, Sparrow Tiers, Finding Destiny Pre-order Bonuses (PSN): Vanguard Weapons, Emblem, Ghost Skin, Spaceship Skin, and Redemption codes to unlock Emblems, Shaders and Destiny Grimoire Card.
Furthermore you will be able to find Death Ghost Locations, Gold Chests, vendors, tips to level up faster, Vandguard bounties, exotic bounties, crucible bounties and a trophies/achievements guide.
Destiny is now available for the PlayStation 3, PlayStation 4, Xbox One and Xbox 360. The game is published by Activision and developed by Bungie. Let us know if you have any questions in the comments section below.
General Tips and tricks:
There are no hidden bonuses for any classes you choose. So select the one you like, customize and move on. Each class have their own set of emotions: Wave, Point, Sit and Dance. Again this does not given you any gameplay benefits.
The second sub class will unlock at level 15 and you can create three characters per account. Items can be deposited at the Tower’s Vault and the best thing is you can share them between your three characters. Destiny does not allow you to sell your items in the shop, instead you need to disassemble your inventory and recover materials and Glimmer currency. One should participate in public events as they will garner Vanguard reputation and great rewards.
Try and kill your enemies with super abilities. This will allow your teams to collect Orbs of Light which will recharge their super abilities much faster. Bounties are locked at level 6, which is further divided into Crucible or World challenges, with Crucible Reputation or Vanguard Reputation rewards respectively.
While you are roaming around, look for coral metallic plants. These can be traded in for reputation points and upgraded kits in the Tower. If you manage to get hold of Encrypted Engram, you should go to Cryptarch and decode it. Cryptarch is in the Tower and this will save you Engrams.
The Crucibles will be unlocked at level 5. This will happen when you complete the mission titled ‘The Last Array’. Now before you jump into your first Crucible match, visit the Tower and find the bounty questions. Completion of Crucibles will give you Crucible marks which can be used to buy Crucible gear.
Always make it a point to to use your super abilities. They will have a massive impact in Crucible matches and the super ability timer can be sped up by supporting your team mates. Hold a zone will you 50 points per kill, two zones will net you 100 and 3 will net you 200. As expected, killing with a headshot, super ability, heavy weapons, or vehicle will gain you more points.
First and foremost, you need to work as a group in Raids as there are no way points or objectives. You need to find strategies along with your buddies to overcome encounters but you need to keep in mind that Raid gets reset every Tuesday which means you can only receive the loot once a week, provided you complete the Raid. At the level 25 you will be to break into The Vault of Glass but you got to wait till September 16th for that.
Using A Sword:
Destiny allows the use of a sword but only in a specific mission. When you reach level 7 you need to complete the story mission The Sword of Crota. When you complete the mission you will pick up The Sword of Crota which will replace your super abilities and gun. When you complete the mission, you will be awarded with Blade Shards which can be traded for an armor upgrade.
Always use the Sparrow as a weapon and aim it towards the enemy, shoot or punch your vehicle. This way the vehicle will fly towards your enemies dealing damage. If you want to save time while removing the sparrow, you can make it faster by holding right or left on the stick.
Currency used to purchase Legendary weapons and armor in the Tower.
Glimmer is shared between all your characters.
Currency used to purchase Legendary weapons and armor in the Tower.
All Class Abilities/Skills and Talents:
The Hunter – Gunslinger
Hunter – Bladedancer
Titan – The Striker
Warlock – Sunsinger
Warlock – Voidwalker
Tier 1 (Common):
You need to complete The Warmind at level 4 to receive Sparrow S-10.
Tier 1+ (Common):
Abilities: Boost, Quick Brake
Sparrow S-11: The vector gives Sparrow a bit more spring in its step.
If you get the notice that you need to renew your Destiny pre-order then either add funds or Set the “Automatically add funds to renew subscriptions or pay content pre-ordered” to yes and then you can pre-order.
Redemption codes to unlock Emblems, Shaders and Destiny Grimoire Card:
HDX-ALM-V4K – Destination: Cosmodrome
473-MXR-3X9: Enemy: Hive
JMR-LFN-4A3: The Ocean Of Storms, Moon
HC3-H44-DKC: Exotic: Gjallarhorn
69P-KRM-JJA: Destination: The Tower
YKA-RJG-MH9 – Class: Warlock
3DA-P4X-F6A – Class: Hunter
MVD-4N3-NKH – Class: Titan
TCN-HCD-TGY – Fallen: Riksis, Devil Archon
69P-VCH-337: Exotic: The Last Word
69R-CKD-X7L: Hive: Ogre
6A9-DTG-YGN: Vex: Minotaur
69R-DDD-FCP: Destination: Valley of Kings, Mars
69R-F99-AXG: Enemy: The Fallen
69R-VL7-J6A: Exotic: Red Death
69X-DJN-74V: Enemy: Cabal
6A7-7NP-3X7: Destination: Shattered Coast, Venus
From the Planets:
7F9-767-F74: Emblem: The Sign of the Finite
Limited edition codes:
JNX-DMH-XLA: Emblem: Field of Light
7CP-94V-LFP: Emblem: Lone Focus, Jagged Edge
JD7-4CM-HJG: Emblem: Illusion of Light
99 – RXC-9XJ-4MH: Shader: Oracle
7MM-VPD-MHP: Shader: Double Banshee
One time use E3 code: Emblem: Union of Light
FJ9-LAM-67F: Emblem: Binding Focus
JDT-NLC-JKM: Emblem: Ab Aeterno
Tower Plaza – Tower Watch: Hey… Where do these stairs go?
Tower North: The Speaker knows many secrets.
Tower Plaza – Traveler’s Walk: “I can see the frontier from here.”
Hall of Guardians: You passed it on your way in, don’t miss it on your way out.
Breach: Got your gun? Watch the ceiling.
Breach: Stand in the puddle, look left.
The Divide: Look up…and follow the signs.
The Divide: Round and round.
The Steppes: Shed your fears.
The Steppes to Mothyards: Watch your throttle or you’ll miss the ditch.
Mothyards: Not all caves are on even ground.
Lunar Complex: Search the dark, to find the Light.
Skywatch: Nice view…but you’re not alone.
Terrestrial Complex: Open locker.
Rocketyard: Above the Servitor.
Forgotten Shore: Gonna need a bigger boat.
Refinery: Find a small room. Look for the Light.
The Blast: The Devil Walker guards more than a locked door.
The Grottos: Just beyond the unseen door.
Forgotten Shore: Bunker RAS-2 Search the bunker.
Archer’s Line: Acceleration.
Archer’s Line: “Crack beyond the dome. ”
Anchor of Light: Climb the girder.
Hellmouth: Explore our past.
Circle of Bones: Complete the circle.
Gatehouse: Look to the depths.
Hall of Wisdom: Edge of the abyss.
Shrine of Oryx: Deep within, upon the bones.
Headlands: Third puddle to the left.
Shattered Coast: backseat driver.
Ishtar Academy: Bookworm.
Ishtar Cliffs: Over the muddy waters.
Waking Ruins: Take the high ground…then go a bit higher.
Campus 9: Let your exploration reach new heights.
Ishtar Commons: Under the tarp. Above your head.
Ishtar Commons: small dark rooms.
Winter’s Lair: Leave no dark corner unchecked.
Ember Caves: It’s not called Ember “Caves” for nothing.
Hall of Whispers: It’s in here…somewhere.
N/Gen Branch: “AUTHORIZED PERSONNEL ONLY”
Dig Site 4: Wash. Rinse. Repeat.
Barrens: There is heated combat at its doorstep.
Scablands: Wonder what’s on the other side.
Firebase Rubicon: Where the lonely tree grows.
The Hollows: “CB” marks the spot.
Dust Palace: Window washer.
Overwatch: Get a desk job.
Giants’ Pass: Root of the problem.
Valley of the Kings: Climb, beyond the outpost – not too high, not too low.
Valley of the Kings: Skirt the edge.
The Drift: Signs of life.
Buried City: Get some height to get Off World.
Freehold Station: Like a tiny star in the night.
Tharsis Junction: In the shadows of the M line.
Iron Line: It hides above.
Trenchworks: Hug the walls.
The Legion’s Keep: Column of stone.
Gold Chest Locations:
The Steppes to Dock 13: From the Steppes, enter the building that leads to Dock 13 and move into the next room. A Gold Chest rests in plain view atop a desk.
Forgotten Shore: At the base of the Forgotten Shore Cliff, located just below the Terrestrial Complex, a Gold Chest lies next to the water. You can walk or even drive with the Sparrow through the lighter colored water.
Forgotten Shore to Mothyards: Enter the path from the Forgotten Shores toward Mothyards, and follow it as it curves left and then back right. Turn to the right side and spot the water falling in front of a cave. A Gold Chest sits inside.
Lunar Complex: Inside the room where you took down the Hive Wizard during The Dark Within. Jump onto the room on the left and search the back side to find the chest.
Devils’ Lair: This Gold Chest is accessible only during the Devils’ Lair Strike. Either during the fight with Sepiks Prime or just after defeating it, search under the right platform.
Archer’s Line to Hellmouth: As you make your way to Hellmouth from Archer’s Line, look for a rock formation on the left just before the short bridge. Look behind it to find this Gold Chest.
Archer’s Line to Hall of Wisdom: Climb the hill across from the starting point in Archer’s Line, cut through the debilitated dome structure, and follow the path into the Hive fortress. Take the spiral ramp down to the bottom of the cave or simply drop down. Enter the water to the right of the Hall of Wisdom entrance to find the chest.
The World’s Grave: Find this Gold Chest inside the final room of The World’s Grave. Drop into the water right away and search along the rocky wall to get your reward.
The Summoning Pits: this chest is only accessible during the Moon Strike, The Summoning Pit. Move over to the lower platform at the far end of the arena and search between the two staircases.
Shattered Coast to Ishtar Academy: Drop into the hole in the Shattered Coast and follow the tunnel toward Ishtar Academy. Before you reach the bend, look back to find a Gold Chest next to a pillar.
Campus 9: After you enter Campus9 from the Waking Ruins, run over to the far building, next to the waterfall. A Gold Chest sits next to the structure on the other side.
N/Gen Branch: Enter N/Gen Branch from Ishtar Commons and head to the right. Move into the small building and search the central cubicles for the Gold Chest.
Winter’s Lair: In Winter’s lair, follow the trail around the outside of the cavern until you reach the upper overlook. Step out onto the horizontal pole and jump over to the the right ledge to collect this Gold Chest.
The Cinders: In the Cinders, fight your way onto the ketch. Turn to the right and move to the very back. Drop down to the lower ledge to find the Gold Chest.
The Barrens: From the Barrens landing zone, go over to the circular Cabal outpost that sits near the exit to Scablands. The Gold Chest sits atop a stack of crates.
Barrens to the Hollows In the tunnel between Barrens and the Hollows, look for a small opening above just before you emerge downtown. Hop into the hole, and look to the right to find the chest.
Dust Palace: Inside the Dust Palace, where the first door is opened in the Dust Palace Strike, look for the door labeled with the number 3. Behind the reception desk is the Gold Chest.
Iron Line: Inside Iron line, at the giant gate that leads to the Legion’s Keep, run along the left walkway. Jump onto the big pipes in the corner, and turn around. Leap up to the walkway on the left and follow it all the way to the other side to find this chest, neatly tucked into the corner.
Tharsis Junction: Inside the subway at Tharsis Junction, look fro the Vex gate in the corner behind the train cars. Behind it is a small room. Go inside, and slip behind the fencing in the far corner. Follow the path to collect the chest.
Obtain a Damaged Ghost from Venus’ Shattered Coast somehow.
Bring the ghost to the speaker to obtain Fusion Rifle Schematics.
Bring the schematics to the gunsmith to obtain Depleted Exotic Weapon Core.
Dismantle 10 rare or higher quality Fusion Rifles to obtain Charged Exotic Weapon Core.
Bring the core to the gunsmith to obtain Unstable Prototype Fusion Rifle Frame.
Kill enemies in tier 3 activities to obtain Stabilized Prototype.
Bring the prototype to the gunsmith to finally obtain Pocket Infinity.
Reward: Bad Juju (Pulse Rifle)
Complete a tier 2 or 3 strike to obtain Toland’s Journal [Fragmented].
Bring the journal to Ikora Rey to obtain Toland’s Journal [Fragmented].
Complete additional strikes to obtain Toland’s Journal [Encrypted].
Bring the journal to Ikora Rey to obtain Toland’s Journal [Decrypted].
Bring the journal to the gunsmith to obtain Black Market Coupon.
Bring the coupon to Xûr to obtain Darkness-infused weapon frame.
Bring the weapon frame to the gunsmith to obtain Darkness-infused Pulse Rifle.
Defeat guardians in the crucible to obtain Sated Pulse Rifle.
Return the weapon to the gunsmith to finally obtain Bad Juju.
A Voice in the Wilderness
Reward: Thorn (Hand Cannon)
Search the dust palace (patrol area, not strike) on Mars to obtain…something (see below).
Corrupted Thorn Sequence
Somehow obtain Corrupted hand Cannon.
Bring the weapon to Ikora Rey to obtain Corrupted Thorn.
Kill Xyor, the Unwed (apparently in exotic Summoning pits).
Corrupted Hand Cannon Sequence
Somehow obtain Corrupted Hand Cannon.
Bring the hand cannon to the speaker to obtain Corrupted Hand Cannon.
Cleanse yourself and the weapon with an infusion of light (I assume this is the thing you buy from the speaker for aMote of Light).
Depleted Hand Cannon Sequence
Somehow obtain Depleted Hand Cannon.
Use void damage to defeat Guardians in the Crucible to obtain Depleted Hand Cannon.
Harvest the energies of hive on the moon (I assume this means kill).
One of the three sequences above will give you Unbound Thorn.
Return to the speaker to finally obtain Thorn.
A Dubious Task
Reward: Invective (Shotgun)
Talk to Ikora Rey to obtain A request from Ikora Rey Part I.
Complete a total of 5 strikes without dying to obtain A request from Ikora Rey – Completed .
Return to Ikora Rey to obtain A request from Ikora Rey Part II.
Earn a Kills/Death spread of 25 in the Crucible to obtain A request from Ikora Rey II – Completed.
Return to Ikora Rey to obtain A request from Ikora Rey Part III.
Complete a Nightfall mission to obtain A Clot of Darkness.
Return to Ikora Rey to obtain Invective [Uncharged].
Purchase an Invective component from the Gunsmith (no idea how much this costs) to obtain Invective [Charged].
Return to Ikora Rey to finally obtain Invective.
An Unknown Patron
Reward: Fate of All Fools (Scout Rifle)
Win 5 crucible matches to obtain An Invitation.
Bring the invitation to the bounty tracker to obtain The First Test.
Perform feats of skill in the crucible to obtain The First Test – Completed.
Return to the bounty tracker to obtain The Second Test.
Trade Mote of Lights for Osiris Coins. Use the coins to compete in the Trials of Osiris. If you loose 3 times you will need to use another coin. Earn 10 wins on a single coin, or 25 wins total in the Trials of Osiris to obtain The Second Test – Completed.
Return to the bounty tracker to obtain The Third Test.
Perform kills, headshots, and killing sprees with any scout rifle in the crucible to obtain The Third Test – Completed.
Return to the bounty tracker to finally obtain Fate of All Fools.
Super Good Advice (Machine Gun)
Somehow obtain A Mournful Gun.
Buy an ammunition module from Xûr (no idea how much this costs) to obtain A Recalcitrant Gun.
Bring the frame to the gunsmith to obtain A pleased Machine Gun frame.
Kill enemies with machine guns to obtain An Enthusiastic Gun.
Bring the frame to the gunsmith to obtain Super Good Advice.
Future War Cult
Hall of Guardians
3 Hours Hall of Guardians
Alone At The Top
Sum Of All Tears
Won’t Be Beat
On The Bright Side…
Nail In The Coffin
Back In Action
End of the Line
Never Speak Of This Again
Mark of the Unbroken
At Any Cost
Enemy Of My Enemy
Reign of Terror
Strength of the Wolf
Chariot Of Fire
Dead Man’s Hand
Way of the Gun
Get It Off!
I See You
Most of them can be unlocked as you play through the game so we will focus only on a few.
Ship Rite (Bronze) — Rebuild a Jumpship.
Bane of the Kell (Bronze)
Bane of the Dead
Blink of an Eye
Note: This guide will updated once we have more information about the game.