The Cosmodrome has changed, thanks to the influx of Fallen Splicers.
Details have slowly begun to emerge about Destiny‘s next big raid in Rise of Iron. Bungie has already revealed that the raid will begin a public space, much like Vault of Glass, and now creative lead Christopher Barrett has offered even more information to GameSpot.
“It’s Fallen-themed which is something new for Destiny. It takes place in the Plaguelands [the new zone coming in Rise of Iron] so it’s tied up in the theme of SIVA fighting the Fallen Devil Splicers.
“Something I’m super excited by is the setting – it’s on Earth, and as you can see in some of the images from the trailer, it’s got a scale that’s really cool. You can see the Guardians running along the wall and it’s got a big, open, epic feel to it, which I think will feel very unique compared to some of the other raids which were more dark dungeons and stuff like that. This has a bigger, open feel.”
As for the new Plaguelands zone, it will be the second playable zone on the same planet for Destiny. How will it affect the Cosmodrome, especially with images floating around of it covered in snow? “We’re gonna have two patrol nodes [on Earth]. So players will be able to jump directly into the new content and explore the Plaguelands. They’ll also, as part of the new campaign, be able to return to parts of the Cosmodrome that have changed.
“Players will be able to return to where they first started their Destiny adventures, but it’s changed significantly. The wall [in the Cosmodrome] has collapsed and there’s snow everywhere, the Fallen have gone crazy. So I think that’s going to be a cool moment for the players.”
Destiny: Rise of Iron is out on September 20th for Xbox One and PS4.