Lead designer Luke Smith promises to not “invalidate player effort”.
Bungie’s Destiny is still going strong but many players – on top of complaining about Hard Mode for Crota’s End – have criticized the game for its heavy grinding elements. With the House of Wolves DLC around the corner, there is a worry that players will need to grind for new Vendor Gear yet again, invalidating all their achievements on the current raid.
Thankfully, it seems Bungie will try to avoid the same mistakes in the next DLC. Lead designer Luke Smith recently stated on NeoGAF that, “Our philosophy about rewards/loot continue to evolve as we see how players play and react.
“We will continue to improve acquisition stories and frequency (My understanding of the perception is that Crota’s End drop rates are much improved vs. Vault of Glass), lessen the grind and get players to the fun parts of their arsenal faster.”
It also seems some changes will made regarding Shards which are a necessity for upgrading armour. “Shards are a barrier between you and equipping a sweet new piece of gear. We want fewer barriers to equipping upgrades. The shard economies erect these barriers between players and the new piece of gear they just got.
“We’re not intending to adjust the shard economy for this Tier — we don’t want to invalidate player effort (again). But removing the barrier between that new drop you’re excited to get and actually being able to equip it as a member of your arsenal are something we will do going forward.”
House of Wolves is rumoured to be out on March 10th. Stay tuned for more information in the coming weeks.