DirectX 12 Can Benefit Performance By 30-40% – Project CARS Developers

‘I’m not exaggerating.’

Posted By | On 28th, May. 2015 Under News | Follow This Author @Pramath1605


Project-Cars-08

Never before has an API been as hyped to near mythical status as the upcoming DirectX 12, which launches this summer with Windows 10. There are multiple reasons for this- DirectX 12, which will also be supported in some degree on Xbox One, has been propped up by Xbox fans as the savior that will bridge the performance gap that very obviously exists between the PS4 and Xbox One. That aside, there is also the fact that on PC, the benefits of DirectX 12 are immense and undeniable, and could represent a generational step forward for PC gaming.

Just how immense are these benefits? Well, according to Ian Bell of Slightly Mad Studios, the guys who brought us the gorgeous Project CARS just recently, the benefits might be as much as 30-40%. And, he reiterated this by stating, clearly, ‘I am not exaggerating.’

Yikes. That would be a hell of an increase in performance if this holds true. Windows 10 cannot come here soon enough.


Awesome Stuff that you might be interested in

  • Fweds

    “DirectX 12 propped up by Xbox fans as the savoir”
    I don’t think people think DirectX 12 is any kind of savoir it’s more to do with knowing you are going to get something more of an unknown amount at no extra cost.
    Big Games and Windows 10 integration and all it’s benefits is the way forward for Xbox One, Eg, just one example of the advantage of Windows 10 integration – Phil Spencer has already confirmed they are ready working on streaming PC TO Xbox One,all people are going need is their mid range pc to have the better multi format titles resolution and fps (than Xbox One and PS4) on Xbox One especially if DirectX 12 gives pc such an extra boost.

    • GHz

      “I don’t think people think DirectX 12 is any kind of Xbox savoir it’s more to do with knowing you are going to get something more of an unknown amount at no extra cost.”

      Well said!

      Pramath should write his articles geared towards the more level headed gamers and not rabid fanboys.

      Him saying things like “DirectX 12 propped up by Xbox fans as the savoir” make us all look stupid. And Im not just talking XB fans, gamers in general.

    • XbotMK1

      Microsoft is copying Sony’s Remote Play concept, but why would someone stream their PC games to the Xbox One at a lower quality when they can just use their PC? There are also cheaper alternatives to stream your PC games to a TV if you really want that ability. So why buy an Xbox One?

      DX12 boosting PC does absolutely nothing for Xbox One. I think Xbox fan boys are desperate for something to cling to no matter how irrelevant and useless it is.

    • GHz

      “Microsoft is copying Sony’s Remote Play concept”

      LMAO! 😀

    • Fweds

      Ask yourself why most people buy a console for their living room gaming and have their PC elswhere, are you getting it yet ?.

      Your are clearly a fanboy and you actually sound jealous just because a game machine you don’t own is getting something you can’t have.

    • Michael

      MS doesn’t need to copy Sony…LMAO. Sony were the ones who said gamers don’t care about online multiplayer and then copied MS. And now they’re doing VR. A old technology… lol no wonder they’re struggling financially.

    • Mark

      Here’s the thing; I’m a console owner. And although I’m somewhat excited about possibly gettin PC to Xbox streaming, I was/am unsure wether I’d have to go invest in a Gpu, I got an old Win7 PC. I imagined I’d just download Steam, buy certain games there, and start streaming to my X1, without having to need a gpu upgrade…..so do u think I’d absolutely have to do this now? Lol. Hope not.

  • XbotMK1

    That is because Xbox fan boys have become very desperate. They’re desperate for any little thing they can cling to. Xbox fan boys don’t even know what DX12 is and they know it won’t help Xbox One.

    DX12 isn’t anything new or ground breaking. Lower level is overdue thanks to Microsoft holding everyone back with DX. It’s a proprietary API that Microsoft uses to make you buy Windows and to control hardware manufacturers. Vulkan is the better option for PC users.

    If you defend DX12 or are hyping it up for Xbox One, then you’re a Microsoft fan boy. Plain and simple.

    • GHz

      Deaf monkey, aka XbotMK1 aka Modi Rage aka archfeindx, you sound like a deranged preacher. LMAO 😀

    • Fweds

      Who is the troll called “XbotMK1” ? reminds me of the fanboy Derp amongst others.

      Anyway don’t answer him just flag his comments so we don’t see them.

    • GHz

      He’s related to plankton. A mutated strain 🙂

    • Michael

      Its the Pony again…. Sony has no API. They depend borrowing one..lol

    • Georg Dirr

      Well said. Xbone can’t get much better. It has nearly half as many graphics cores as ps4. Stop the Microsoft monopoly of retardation.

    • Joao C.

      you should check your aritmetic skills. every time. But the diference is not that big.

    • Joao C.

      Dx 12 is indeed better then Dx 11 so it will be an improvement. Also, you have not presented proff that Vulkan is better. Because antiquity is not enough.

  • GHz

    @Pramath

    I couldve sworn that 30%-40% comment was said in a official Xbox One question and answer session hosted by the developers of the project cars game. You write this article as if they were talking about PC. You need to be more cohesive with your writing. All you’re doing is confusing pple.

    The convo started when someone asked Ian Bell about optimizing XB1 ver of the game. Ian indicated that they did so extensively. Then someone asked if DX12 would make make a difference and he answered oh yes! and continued, with DX12 the XB1 will perform extremely well, they just have to do some work in regards which they will do if given the time. And when asked what would be the benefits of utilizing DX12, Ian answered about 30%-40%, no exaggeration. Thats the story in a nutshell. There was no mention of PC! and again this was a question & answer session about Project cars on XB1.

    And what exactly do you mean DX12 will be supported in some degree on Xbox One? Will there be benefits of DX12 NOT supported by XB1?

    • Mark

      I agree GHZ. Ian previously mentioned “DX12 will run extremely well on X1”. That by defenition means a boost over present perf. So why can’t people accept the 30-40% boost being on X1? Because people keep assuming the 3rd party API version of DX11 on Xbox is “already super low level”. Or that it doesn’t suffer from a slow DX11 driver, that simply doesn’t allow for all 8 cpus to issue stuff to the gpu(GCN cores). Well if Ian Bell’s tellin us they’ll see “extremely well” performance due to a transition to DX12, then what does that say about the current API? That means is slower…..not hard to understand, unless people r just biased lol.

      Amyway, he mentioned that “our engine loves DX12” mainly because it’s a cpu bound game…..hence the boost from 12, due to efficient cpu multi-threading.He wouldn’t be too bright claiming 30-40% boost on an X1 thread, if it was PC. Derp. +1 for Xbox One.

    • GHz

      Ian Bell made OFFICIAL UPDATE! 30-40% =PC. 5-7% NEXT PATCH with DX12 adding probably another 7%.

  • GHz

    OFFICIAL UPDATE! 30-40% =PC. 5-7% NEXT PATCH with DX12 adding probably another 7%.

    http://forum.projectcarsgame.com/showthread.php?27276-A-question-to-the-devs-about-the-frame-rate-issue/page15

    • Mark

      Oh ok, so in total we’re talkin half the boost Xbox will see from PC. About 14% total for the next 2 patches. Thus, PC has almost no multi-threading going on, and Xbox has a decent split workload, but has space for more jobs to be spread. Nothing huge, but can’t argue with that increase…. Just a bit confused how Ian didn’t give context to his original statement. Thx for the update.

    • GHz

      overall 12-14% not bad. Keeping in mind each game is unique in how Devs optimize their code & for the fact that it’s a DX11 based game. I’m thankful for Ian’s dedication to answering our questions. Anyways, I got this game for the PS4. My 1st racer for the system. Its pretty good!

  • Georg Dirr

    Honestly Vulkan is more important. Dx 12 only exists to counter vulkan.
    Intel and nvidia enjoyed high prices but this will end as amd becomes viable.
    Asynchronous shaders and fx 8 core hyperthreading will make amd the future choice. Intel and nvidia may have been retarding amd with dx 11.
    Yes I think on purpose. If there was no vulkan then dx 11 would be here still for the long run. Microsoft didn’t work on dx 12 till shortly after vulkan was announced .
    Then Microsoft went to amd for mantle code which is vulkan anyway.
    Google Microsoft asks amd for mantle code.
    Gaming bolt got a nice bribe for sucking micro Wang in this article .


 

Copyright © 2009-2015 GamingBolt.com. All Rights Reserved.