Dishonored Gets Free Update Ahead of DLC Release

New patch fixes problems with game, while also adding support for upcoming DLC.

Posted By | On 07th, Aug. 2013 Under News | Follow This Author @Pramath1605


Dishonored_The Knife of Dunwall (1)

Ahead of the upcoming “Brigmore Witches” DLC release, Dishonored has received a patch on the Xbox 360, PlayStation 3, and PC that fixes a variety of bugs present in the game.

Among the official fixes listed are NPCs killed by falling damage now counting towards Total Kill stats, an issue where sometimes activating a door wouldn’t display an interaction dialog or open the door, and other issues, including minor graphical glitches and and localization inconsistencies across the NA and EU versions of the game. The fixes are across both the core game, as well as the earlier released “The Knife of Dunwall” DLC.

A full list of the fixes is provided below, courtesy of VG247.

Dishonored Patch 1.4

New Features: Adds support for Dishonored’s upcoming add-on, The Brigmore Witches.

Bug Fixes (The Knife Of Dunwall)

Fixed issue where music box would stay attached to the NPC when choking and then carrying a music box Overseer.
Fixed issue where thrown NPCs killed by falling damage were not counted towards kill stats.
Fixed issue where sound effects for the Saw Butcher were muted after a save/load.
Fixed issue where sound was muffled after a save/load in Timsch Basement.
Fixed issue where music from music box Overseer persisted after death.
Fixed issue where NPCs didn’t react to chokedust while moving in its explosion radius.
Fixed a graphical glitch on Favor tutorial screen.
Fixed a rare crash when loading Daud’s Base (PC).
Fixed a minor issue allowing users to make notes disappear when pressing key combinations (PC).

Bug Fixes (Dishonored)

Fixed an exploit that allowed players to recover two bolts instead of one on dead bodies.
Fixed an issue where Unnerving Target & Quick Dodge bonecharms were ineffective.
Fixed a crash when loading saves made on earlier title updates.
Fixed an issue where sometimes activating a door wouldn’t display an interaction dialog nor open the door.
Fixed minor localization issues (ESA) (PC).


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