Dying Light Cancelled for PS3/Xbox 360, “Only Possible on Technologically Advanced Platforms”
Techland’s survival horror title simply couldn’t run on previous gen consoles.
Looking forward to parkouring the slaughtering zombies in Techland’s Dying Light? Well, you’ll need a current gen console or PC to do it – the developer has recently announced that it has cancelled development for the PS3 and Xbox 360 versions of the game.
In a statement on Facebook, the developer revealed that, “After thorough internal testing, we have come to the conclusion that we have no choice but to leave past-gen systems behind and release Dying Light exclusively on the next-gen consoles and PC. Put simply, older consoles just couldn’t run the game and stay true to the core vision of Dying Light at the same time.
“To ensure you enjoy Dying Light as much as we would like you to, we chose to release it without any compromises on the three strongest systems available. Thanks to this, you’ll get the full and best experience regardless of the platform you play on.”
Several features in Dying Light could apparently only be made possible with the extra horsepower of the Xbox One and PS4. “For instance, up to 200,000 objects can be displayed in the game at once. Add to this our use of realistic, physics-based lighting technology and you really start to push the next-gen systems to the limits.
“Features like these along with our core gameplay pillars – such as the player-empowering Natural Movement, threefold character development system, and vast open world – are all an inherent part of how Dying Light plays. However, combining all of these into one fluid experience is only possible on technologically advanced platforms.”
Dying Light is out on January 27th for North America and January 30th for Europe. What are your thoughts on this? Let us know below.