Evolve Trapper and Support Hunter Classes Detailed
Meet Griffin and Hank.
After talking about the Assault Class in Turtle Rock Studios’ upcoming Evolve, a 4 vs. 1 game of hunters taking on a singular monster, Game Informer has revealed new details about the Trapper and Support hunter classes along with images.
Griffin is the Trapper and focuses on using a harpoon gun to tether the monster to objects and other creatures alike. He can also use Sound Spike to lure smaller creatures into the open, with an SMG for gunning them down. His Mobile Arena ability can also be used to create a force field to trap enemies in an area. You won’t be able to get inside it though – and similarly, even if an ally is inside, they won’t be able to get out.
Then there’s the Support Class hunter Hank. Hank wields a shield gun for deploying cover positions on the field and also has an assault rifle and laser cutter for both attacking and picking out enemies. His ability is the Orbital Barrage, which can rain down fire from above, along with a cloaking skill for sneaky sneaking.
Details will be provided on the final class, the Medic, tomorrow. Evolve is slated to release for Xbox One, PS4 and PC in Autumn 2014.
(Images copyright of Game Informer)