Fallout 4: Revamping the Crafting System
What would it be like to transfer bonuses between equipment?
Another week and still no sign of Bethesda Softworks’ Fallout 4, the follow-up to the critically and commercially Fallout 3. That doesn’t mean we can’t speculate and dream about the features it will boast. This includes an interesting addition to the crafting system, similar to The Elder Scrolls, which lets you transfer bonuses from one item to another.
An example of this could be transferring critical bonuses from an item to help stack up with others. There would need to be limitations but it allows for a nice, healthy amount of freedom when it comes to customizing your gear. It might be viewed as a realism breaking device, but considering that this is a post-apocalyptic future with mutants running around, does it really seem all that far-fetched?
What are your thoughts on Fallout 4, and what would you like to see the next game in the series feature? Let us know in the comments below.