Gears of War 4 Developers Wanted To Push Graphics In The Campaign, And Responsiveness In The Multiplayer Modes

A sensible decision.

Posted By | On 18th, Apr. 2016 Under News | Follow This Author @Pramath1605

Gears of War 4-3

Recently, The Coalition announced that Gears of War 4, the upcoming Xbox One exclusive fourth entry in the seminal third person shooter franchise, would be 1080p and 30fps in the single player mode, while it would be hitting 1080p and 60fps in the multiplayer mode. In a lot of ways, this is the perfect compromise- in single player, they can push visual quality while also affecting responsiveness and performance adversely in a mode where there are no competitive disadvantages to doing so; and in the multiplayer, they can push for high performance and low latency, and make concessions on video quality.

It appears as though that was exactly what the thought process was behind the decision, too- in a recent IGN Podcast, The Coalition’s studio head, Rod Fergusson, explained that the decision was made to have Gears 4 be a visual benchmark for Xbox One games, like Gears games have been previously, without necessarily impacting multiplayer.

It was a sensible decision- I just have to admit, I am surprised they were able to maintain 1080p throughout.

Gears of War 4 launches on Xbox One this October.

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  • Doggystyle

    PR speak for “we’re doing the best we can with the hardware we were given”.

    LOL. As Rumsfeld once said, “You go to war with the army you have, not the army you wish you had”.

  • Terminator

    Even though the Xbox One’s hardware isn’t as strong as the competition, many of the games that have been made for it look amazing.

    • One With Shadows

      Could be those rose colored glasses.

    • Doggystyle


    • One With Shadows

      Or worse…believing in Microsoft! Hahaha

    • Mark

      Ryse, Quantum Break, Tomb Raider, Sunset O…..FACTS. Lol. But it’s really about software and the studios behind it. Look at Nintendo, the WIIU is weak but has some great lookin games man

  • Rob

    Frame rate and responsiveness on the multiplayer beta are great, super smooth and quick ……..but… The character models look and move a littke rough and some of the physics are questionable , I saw a body very unrealisticly fly like 30 feet from an explosion and it looked terrible. Also the armor on the characters looks much much worse than the original games, it looks like plastic football pads that are part of the characters body rather than sitting on it. Maybe these are the compromises they had to make to get that high frame rate but I sure hope the campaign looks better. At this point I think the ultimate edition in a lot of wsys looks better than gears 4 multiplayer but just my opinion

    • Rhodri

      The beta is an alpha build and Rod said the graphics will change in final build on twitter several times

    • Doggystyle

      Why would you even test a stripped down version? Its the same damn game as release day. Mark my words. Its the best the console can do. Stop blindly expecting the Xbox One graphics to someday rival a PS4 or mid level PC. This foolishness has got to end.

    • Mark

      I do think Ultimate Edition looks a lil better in mp. However the campaign differences are big, to me

  • Mr Xrat

    Should hope so considering how awful the game looks in MP.

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