Gears of War 4 has long been a celebrated game, thanks to the way the developers have kept updating the title and because of the way it looks. The way it looks, it turns out, is going to be front and center during a panel that is slated to take place at GDC when it kicks off later this month.
This panel will feature Senior Technical Animator Steven Dickinson who, according to the video below is going to be talking about using less animation assets while increasing visual fidelity because they used a technique named “Motion Warping.”
In order to get a taste of this panel and what Motion Warping is, you can check out the video below. If you want to get a more in depth and detailed look at the process they used, then you can check out the panel, which is supposed to take place on March 1.