First-party sales were halted as NCSoft replenished retail stores to maintain an optimal player experience, but even after launching a little over two weeks ago, is averaging a peak concurrency of 400,000 players regularly. First week sales currently place the PC MMO at the top of the All Formats charts across ten European territories.
President and co-founder of ArenaNet Mike O’Brien stated, “Reactions from around the world justified the time and care we put into developing Guild Wars 2 and making it into the game it is today. And this is only the beginning.
“We’re continually fine-tuning the game to deliver the polished experience that our players expect, and we’re already working on new adventures and experiences to introduce into this truly dynamic online world.”