Half Life 3: A New Case for Episodic Content
Everyone else is successfully doing it – so why not just release HL3 in episodic format?
Remember when Valve Software first released Half Life 2: Episode 1 and announced that a “new Half Life” would be coming every month? Eventually it took its sweet time with Episode 2, though it promised that with the release of Episode 3, the entire run would form Half Life 3. That also failed to come to pass, but with the success of multiple episodic games – and Valve clearly showing its expertise in crafting the same – is it too far-fetched to think that Half Life 3 could be the same?
From The Wolf Among Us to even Metal Gear Solid 5 – which was split into two parts as Ground Zeroes and The Phantom Pain – Half Life 3 Episodes would prove financially and creatively viable. Fans don’t like your initial direction? Take their feedback and implement it in the next episode. A single game takes too long? Split it into 20 episodes for all we care. At this point, is more Half Life really a criticism?
Valve may face its fair share of flak, considering that Kojima Productions’ approach was met with criticism. However, as stated before, the company is capable of crafting solid episodic experiences within the span of a few hours. Would it hurt to take the same approach with Half Life 3? Let us know your approach in the comments.