Halo 5 Guardians: New Footage Spotted, Control Scheme For Ground Pound Has Changed Dramatically

A few updates on the Xbox One shooter.

Posted By | On 15th, Mar. 2015 Under News | Follow This Author @@Martintoney2012


Halo-5-Guardians-Screenshot-2

Some new footage for Halo 5 has been spotted out in the wild on the Xbox YouTube channel. Granted, it’s not very much, it may as well be nothing at all, but it’s better than nothing, right? Set to an unfathomably butchered rendition of William Ernest Henley’s “Invictus”, the trailer for “The Best Games of 2015 Live on Xbox One” starts with what appears to be Agent Locke fixing his helmet in place whilst in the belly of a pelican transport ship.

At the end of the video you even get a nice little visor shot of the Chief, because fans were probably starting to worry about him. You can check out the full video below. Further more, regarding the topic of Halo 5 Beta feedback, it would seem a lot of you had some niggling qualms about how Ground Pounds worked. Josh Holmes, the Studio Head for Halo 5: Guardians recently answered a gamer on Twitter who wanted to see Ground Pounding control scheme remapped. Holmes told the man that “it’s changed pretty dramatically from beta. In a good way IMO.”

Halo 5 Guardians launches sometime this year, exclusively on the Xbox One. What are your thoughts on this article? Let us know in the comments section below.


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  • Mark

    Man what the heck? Next time I shouldn’t assume “footage” means gameplay lol.

    • Guest

      It’s 8 months out…don’t expect gameplay video until E3.

  • Really hope it hasn’t changed “drastically” compared to the beta. I really loved just about everything. The weapons were on the right track, being that weapons within their range would win the battle…..which is how it should be, and should have always been in Halo. The SMG’s range was too long, but at short range, it should work just as it did and slaughter people.

    • Mark

      Agreed Mari. The beta was awesome. Even better than I expected. Like u said, the SMG had way too much range lol. I would run lookin for it from the jump haha. I mean everything about the mp was simply better than previous Halos (to me) except for Halo 1 and 2. Teamwork is more important than ever now………..I can’t wait for the campaign reveal.


 

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