Halo 5 REQ Microtransactions Generate $1.5 Million Revenue

Halo World Championship prize pool rises to $2.5 million.

Posted By | On 22nd, Feb. 2016 Under News | Follow This Author @splitscreener


Halo 5_Achilles_Infinity's Armory_01

Halo 5: Guardians continues to benefit from microtransctions on its REQ Packs. According to Microsoft, the REQ Packs have generated at least $1.5 million in revenue. Since a portion of this is contributed to the Halo World Championship prize pool – which now stands at $2.5 million from the original $1 million – it stands to reason that the actual microtransaction revenue is higher.

Microsoft said that, “Since we first announced a starting prize pool of $1 million at Gamescom 2015, the winnings for the Halo World Championship has grown immensely due to community crowdfunding via the Halo 5: Guardians Req system.”

Of course, there are still those who lament the microtransctions for REQ Packs, even if they’re constrained to Warzone and offer nothing but cosmetic value in other modes.

Halo 5: Guardians has already received new REQ bundles in the past week with the Arena bundle costing $25. Other bundles exist, ranging from $2 to $100 for Gold Packs. What are your thoughts on the microtransactions in Halo 5 and are they a positive trend? Let us know in the comments.


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  • red2k

    1.5 million is not enough. Many people don’t play Halo 5 because it use microtransactions and warzone is trash. They probably lost more than 500,000 users in comparison with other Halo titles because microtransactions and that means over 25,000,000$ on sales.

    • kma99

      You dont even know what you’re talking about.

    • red2k

      Im a huge X1 and Halo fan. I play the game for a week and I sold it it was trash. Only the slayer mode was fun all of warzone modes was pay to win. Look the sales number and tell me how can be compared with other Halo titles (in term of sales).

    • kma99

      I’m not the biggest halo mp fan but i know for a fact its not pay to win. You have to be at certain tiers just to even activate certain req cards in war zone. The cards are easy to obtain also, you don’t have to do much of anything to get the necessary points to get them in game. The req cards dont affect the main mp gamr modes at all just warzone. All in all you have to be lazy or have extra cash to spend just to even want to purchase those packs.

      P.S. purchasing those packs are optional you dont have to buy anything. People just like to get online and complain about everything.

    • red2k

      The problem is if you pay you will have more boost cards and you will unlock REQs more fast. That put people playing with heavy weapons against people with low damage weapons. Tha will give the oportunity to your team to capture the bases more quick and eventually win the game. It’s pay to win (Warzone). I remember me with the default weapon and at the mean time people with machine guns or long range weapons.

    • kma99

      And here’s the solutions kill the guy. Yiu know what happens when they die? They lose whatever it is they purchased. War zone was madr for yhr casuals thats why the req cards dont affect any other game modes. As far as u buying more cards that depends on the person someone who loves the game might accumulate more than someone who pays for it. You also aren’t guaranteed anything when purchasing those packs so everyth falls into thr luck of the draw. You’re arguing about someone you dont like and admitted you dont play so your logic is already flawed

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  • Mr Xrat

    Only Xgimp scum would be proud of this.


 

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