Horizon: Zero Dawn launches tomorrow, and ahead of its launch, Sony and Guerrilla Games have been sharing new trailers and videos from the game to get us all hyped. That’s all well and good, but today, they did something better- today, Guerrilla Games released a new video illustrating some gameplay mechanics in the game, so players can be better prepared for the game.
In this new video, Guerrilla Games’s Game Director Mathijis de Jonge first discusses how the studio approached the question of depth in Horizon‘s RPG mechanics. Managing Director Hermen Hulst then chips in, noting that the game is essentially an RPG translated into an action game. The two then proceed to show off the skill trees in the game, explaining the abilities players can get as they get more XP, which are split into three sections of the skill tree- Prowler, Brave, and Forager, corresponding to stealth, combat, and resource gathering respectively.
You can check out this video for yourself below. Horizon: Zero Dawn launches exclusively on PS4 tomorrow.