Horizon Zero Dawn PS4 Pro Uses Custom Checkerboard Rendering, Allows More Per-Pixel Data And Performance Boosts

Guerrilla Games’ principal tech engineer Giliam de Carpentier reveals how they approached checkerboard rendering on the PS4 Pro.

Posted By | On 03rd, Aug. 2017 Under News | Follow This Author @Pramath1605


Horizon: Zero Dawn is probably the most technically impressive game on the PS4, all things considered. While Uncharted 4 probably looks better overall, the fact that Horizon looks as good as it does while also being a massive open world means that it comes out far ahead on any scale grading technical impressiveness.

It looks especially great on the PS4 Pro- indeed, Horizon is, for all purposes, the technical showcase for the PS4 Pro. It’s incredible how good it looks, because the game is not native 4K- like a lot of games on PS4 Pro, it uses checkerboarding to render a 2160p image. However, as it turns out, it uses a custom checkerboarding technique to achieve the desired results.

“There are different ways to do checkerboarding as well,” Guerrilla Games’ principal tech engineer Giliam de Carpentier told Digital Foundry. “You can have more information per pixel, or less information per pixel when rendering checkerboarding and depending on how much information you have, you can go for different checkerboard resolve techniques. We came up with one that doesn’t need a lot of extra data at the per-pixel level and that gave us some performance boosts as well in the rendering of the whole geometry and the lighting pass.”

Naturally, it is hard to argue with results, and the results for Guerrilla’s technique were truly breathtaking. This is precisely the reason why the world assets didn’t looked as washed out as a non-native 4K image would render. Using this custom technique Guerrilla were able to able to push in more data that allowed them to maintain the intricate details even at a higher resolution.


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  • S. Cruz

    Game is gorgeous on vanilla ps4,

  • DA-ROOSTER

    A native 1440p checkerboarded up to 2160 fake 4K masterpiece

    • THE4point2TFLOPweakness

      They call it custom checkerboard but it’s still 1440p hahahaha

    • Mr Xrat

      As opposed to a native 4K blunder of the year contender like Crackdown 3, Kirky.

      Why are your games so terrible anyway? Even the ones that are OK like Tacoma get ignored and flop.

  • LifeOnMars

    Let’s hope that this technique can be used on Xbollox, it would be a shame to waste 1.8.tflops.

  • LifeOnMars

    Sony’s sets record with three-fold jump in first quarter operating profit.
    http://www.businessinsider.com/r-sonys-sets-record-with-three-fold-jump-in-first-quarter-operating-profit-2017-8?IR=T
    Fake news… move along
    The green eyed monster rears it’s ugly head.

    • Dougdec92

      only to be cut down with great games

    • Ocelot forgot his meds

      Sony set records for OI losses. A decrease of $27 billion yen.
      https://uploads.disquscdn.com/images/70dcfc01640da092a9a974caef48e40e9cce133ddf258f1b36c2c876ea80626d.jpg
      Sony is fake news…move along

    • LifeOnMars

      Fake News, you are only referring to the game division.

    • Fweds

      When you are a multi national corporation you expect loses in some areas and profits in others, the problem for Sony is the Loses areas are Huge .

    • LifeOnMars

      Fake News. Zzzzzzzzzzzzzzzzzzzzzzzzzzzzz

  • THE4point2TFLOPweakness

    HZYawn usues checkerblurry hahahaha


 

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