Ian Frazier, lead designer of the upcoming Big Huge Games developed RPG Kingdoms of Amalur: Reckoning, says it’s very hard and unpractical to develop an exclusive PC title due to the rampant piracy on the system. MMOs, however, can be profitable.
When asked by IncGamer if a game as huge and expensive as Reckoning could ever be a PC exclusive, Frazier said: “No, probably not. A game this big is very expensive, to be blunt about it.”
“The PC, with piracy being as rampant as it is, is really hard to make money from,” he continued. “My first game was Titan Quest, a hack ‘n’ slash RPG, which was PC only but the amount that it was pirated was the difference between us staying in business and going out of business.
“It’s really, really hard to be profitable by concentrating only on PC. Unless you’re an MMO.”