Keiji Inafune reveals his vision behind Soul Sacrifice; NA and EU release confirmed

Posted By | On 01st, Jun. 2012

Keiji Inafune the founded Comcept after leaving Capcom and he is the main behind Soul Sacrifice, a brutal action game made exclusively for the PlayStation Vita.

Sony has announced that the game is heading to NA and EU and we also have an interview video featuring Inafune where he reveals his vision behind the game.

Yasunori Mitsuda and Wataru Hokoyama working on the music and soundtrack of the game. We also have a bunch of new screenshots which looks fantastic. There’s no release date mentioned for the game, but it will come out in Japan first.

Stay tuned to GB for more news and updates.

Here’s Inafune’s vision behind the game:

What I wanted to illustrate in this game was a “reality blended into a fantasy world”. The word “fantasy” normally points to a story that is fictitious; however, with Soul Sacrifice I wanted to illustrate a “reality” within a fantasy that wasn’t sugar-coated. It’s not about focusing on the strange, but to flip the commonly held concept of what a fantasy theme should be with the concept of “reality”.

Cruelty is a reality in our world, and we have to make sacrifices and pay costs on a daily basis. I wanted to blend this “reality” theme into a fantasy world, one filled with magic, and create a new type of gaming experience that relied on the player making sacrifices in order to obtain great power.

There is a “dark pleasure” lying in between fiction and reality that none of us knew was there. If you simply think of it as a “dark fantasy,” then your expectations will be betrayed – but in a good way. Please look forward to Soul Sacrifice. It will be a game that players around the world will surely enjoy. — Keiji Inafune, Comcept

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