Lightning Returns: Final Fantasy XIII- new details emerge

Get new details on the open world of the upcoming RPG.

Posted By | On 27th, Dec. 2012

Lightning Returns_FFXIII_16

New details for Lightning Returns: Final Fantasy XIII have emerged. The leak focuses on details about the open world of the game and how much time it takes to get through the experience.

There’s some interesting info in here, so if you’re interested, go right ahead and check it out:

-You can move around between continents by foot or faster by monorail. It’s the so called “open world” connection.
-Judging by the current outlook, the world is really vast and it’s rough on the operations.
-The first thing Square thought of was the map function, but now the numbers are regulated.
-Square looks forward to seeing how each continent is manufactured and connected.
-It seems there is still more to come.
-In this title, one day is 24 hours. In Final Fantasy XIII it was 26 hours, but when time stopped 2 hours were lost.
-What happens when the gate closes due to the time but you’re in a fight with a strong enemy, does it close after the battle? Does time pass during battle?
-If you’re doing your best, you can stretch the time limit past 13 days and increase time, but how you do it is a secret.
-The game’s test players cleared it in 2 to 4 days.
-Depending on how you do it, the deferment is quite different.
-The ending doesn’t differ too much depending on the time it takes you, but there are a lot of things in the playthrough you can’t experience within the time limit. Those variations are what players can look forward to.
-Battles are invoked when a corresponding button is pressed. Battles this way have you watch the ATB bar.
-There are a limited number of items you can carry.
-By setting abilities, the battles are more action based rather than command based.

Sounds pretty interesting, to be honest, but given the recent history of the franchise, I’d still have my reservations.

[Gematsu]


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