Some pretty far reaching balance changes.
The upcoming November and December updates for Metal Gear Online, the online multiplayer mode for Konami’s Metal Gear Solid V: The Phantom Pain, have been further detailed by the developers on the game’s official site. The changes mostly seem to be aimed at fixing balance issues with the game.
“As a byproduct of increasing the stamina and health of the Enforcer class, we likewise increased the headshot damage output of the following weapons: UN-ARC, RENOV-ICKX TP, WU S.PISTOL and WU S333. This allows the Infiltrator and Scout classes a better advantage in taking out heavily defended players such as Enforcers via a well-placed headshot,” they said. “Walker Gear gatling guns, and all submachine guns, as well as the AM MRS-4 have had their general damage reduced. This means that lethal weapons mainly used by the Infiltrator class deal less damage overall.”
There are other changes, too. “Walker Gears and Anti-air emplacements have had their damage received from assault rifles, sniper rifles, machine guns, shotguns, and rocket launchers increased. From the aforementioned, sniper rifles and machine guns, in particular, deal increased damage against Walker Gears. Be sure to try out these weapon types and experiment with the recent value changes.”
Finally, more custom matchmaking options will be coming to the game as well. “We have received a lot of additional feature requests for the CREATE MATCH option including: “ability to set Walker Gear availability”, “ability to set variable Weather conditions” and the “option to add a Host Match Description”. These new features are planned to be available in our next update to Metal Gear Online.”
Metal Gear Online is available now on Xbox 360, Xbox One, PS3, and PS4. A PC release of this is planned for early next year.