Metal Gear Rising: Revengeance: KojiPro initially didn’t want Platinum Games working on the game

Platinum Games rock, what else?

Posted By | On 23rd, Nov. 2012 Under News | Follow This Author @KartikMdgl


People know the story of Metal Gear Rising: Revengeance’s inception, however, what they don’t know is that Kojima Productions wasn’t sure about Platinum Games handling the game because they were not confident in them for some reason.

Since Kojima’s own team put a lot of effort into the game with nothing to show, they had no choice, but like a boss, Platinum Games delivered and changed their perception about them.

“When Kojima Productions decided to send the game to Platinum, it was definitely a dark period. People had put a lot of effort in, and they were in a dark hole,” Kojima Productions’ producer Yuji Korekado told OXM.

“When Platinum visited the studio to get an update on the game, I was asked to present the current status to them. It was a very complex emotion: I wanted to keep developing the game internally, but Kojima wanted to move it forward. It was frustrating but I had to move forward with it.

“Fortunately for me, I was able to participate in the development even after it went to Platinum. After I realised it was going to go forward, I cut off all my sour feelings and just got on with the work. When I saw the first Revengeance trailer, I realised it was something that Kojima Productions couldn’t have done – and that was something I felt great about.”

Never be skeptical of Platinum Games, guys, they rock and they have delivered massively this gen. They will create your game and in style.

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