Metal Gear Solid 5 The Phantom Pain: Gameplay Details & How Users Will Feel The Phantom Pain
Kojima talks about what to expect from The Phantom Pain at this year’s E3.
Earlier this week it was announced that a new trailer for Metal Gear Solid V: The Phantom Pain will be showcased at E3. It will apparently show Big Boss and his team descending into madness. Hideo Kojima has revealed more information about what this trailer will entail.
Explaining on Twitter, Kojima stated the following: “There are many players of “Ground Zeroes” who are asking, what happens to Snake and the others, exactly what is going on? Also the growth in maps and the addition of time and climates to the game, in which we call “Free Infiltration”, is something that players may worry about. They will mostly think “How big is this game going to get?” and we are going to give everyone a little taste of it at E3.”
He also explained a few gameplay mechanics that the players can expect in the game. “Many people have played “Peace Walker” for tens and even hundreds of hours, and as they head on to play “Ground Zeroes” alongside Snake and Kaz, well, there will be more people who will be lost here. That is why you don’t stand on the sidelines like in a movie, this is a feeling that you can only get whilst playing a game, and once you have completed “Ground Zeroes” the users will also feel a certain phantom pain. That is where “The Phantom Pain” will begin…,” he explains.
Metal Gear Solid 5 The Phantom Pain is expected to release in 2015 across the PlayStation 4, PlayStation 3, Xbox 360 and Xbox One. For more on the game, check out our hub page here.