Metal Gear Solid 5 The Phantom Pain: Online Map Size, Customization And More Detailed

Things are shaping up well for Metal Gear Online.

Posted By | On 19th, Apr. 2015 Under News | Follow This Author @@Martintoney2012

mgs5 big boss

The fine people working at Konami Los Angeles Studio have been doling out drips and drops of information regarding Metal Gear Solid Online over the past few weeks and now that they’ve revealed some new tidbits on the online component of Metal Gear Solid 5: The Phantom Pain. Here’s a rundown of what we know so far about this upcoming gem.

The maps in Metal Gear Solid Online are going to be fairly large. Big enough to make a sniper feel viable and useful in the battlefield. In regards to player customisation, the developers have said, “It’s important to us, if that helps.” A bit vague, but better than nothing. If you’re having a bad time because of players that have bad connections, you can see their signal speeds on the match info screens. Further more, hosts won’t be able to set upload speeds.

They are also currently looking into how to deal with cheaters. The developers have said that at this time, it’s too early to start talking about DLC and season passes. Furthermore, Metal Gear Solid Online will not feature any trophies or achievements, these would cause players to play the game differently.

Surprisingly, there’s an auto aim function in the works that can be toggled on and off. Hopefully it’s just aim assistance and not actual auto aim. The control scheme for Metal Gear Solid Online will be similar to that which was in Ground Zeroes, however it will be rebalanced by the developers.

That’s all good stuff right there, I’ll leave you with this message from the developers. “While we appreciate all fan feedback, we aren’t looking to fans to decide our entire development plan. We are experienced professional game designers/developers and ultimately decide what works best for the game. Rest assured however we continue to listen to the community and will revise the game as needed. That is why we have sought the community for feedback and regularly take it in. We appreciate the support and hope you will enjoy the system, as free or limited as it feels in context of the game.”

Metal Gear Solid 5 The Phantom Pain will launch on September 1st on PS4, Xbox One, PS3 and Xbox 360, and on September 15th for the PC.


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  • Carlos Marroquin

    Correction: it releases on September 1st (:

  • Jon Givens

    Correction,September first,not May 1st.
    Vote this up if you will use auto-aim.
    Anyone? yeah thought not


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