Metal Gear Solid 5 To Have Less Emphasis On Heavy Cutscenes, Fans May Need To Adjust Themselves

No more 90 minute long cutscenes.

Posted By | On 20th, May. 2015 Under News | Follow This Author @GamingBoltTweet

mgs5 big boss

The Metal Gear Solid games are synonymous with long and heavy cut scenes. But according to a journalist who went hands on with the preview build of Metal Gear Solid 5: The Phantom Pain, has revealed that the emphasis is on delivering a better gameplay experience. Rashed Mokdad tweeted, “The game is easily leaning towards a better gameplay experience as opposed to heavy cutscenes.”

I wonder how the fan base will react towards this piece of information. The fun part of playing these games is to sit back and enjoy as the narrative unfolds through these intricately directed cut scenes. But I guess it’s best to reserve judgment until we get to play the entire game come this September.

Rashed also revealed that fans may have mixed feelings when they start playing the game but once the story settles down it’s amazing. “There a lot of changes, some fans may need to get adjusted to in order to enjoy the story.”

“I think fans will have mixed feelings in the beginning (because it feels so different) but once you get hooked it’s amazing, ” he said.

Metal Gear Solid 5 is due for the PS4, Xbox One, PS3, Xbox 360 and PC.

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  • RunStopGo

    This is a good thing, I absolutely hated the hour long ending of MGS 4, I was begging for it to just end already.

    • The Batman

      You must not a MGS fan then. You could have just skipped the cutscenes.

    • Nintendo Fan 4 Lif3

      I loved the MGS4 cutscenes. MGS4 is also my favorite entry in the franchise. Gonna miss the cut scenes..and other stuff it had until post-MGS4.


      I love MGS myself but it was about time for the cutscenes to go. Komami should really make an animated movie about MGS rated R of course.

    • Nintendo Fan 4 Lif3

      They’ll probably just sell the IP to somebody.

    • RunStopGo

      That’s the thing though, you want to skip, but at the same time wonder if you’ll miss something at the very end. Seeing as how I didn’t play the gamecube or PSP versions, there was a lot of stuff in between that I couldn’t understand, and that just feels like punishing me for not playing earlier games.


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