Miyamoto thinks that connection to games is more important than story
According to Shigeru Miyamoto, the connection that is made when playing a video game with a certain character and world is much more important than the actual story.
“More than story, what’s really important is the connection between the person creating the game and the person playing the game, and what’s very important is that the person playing the game be able to feel naturally accepting of the world that’s been created for them to play in.” said Miyamoto.
“Then what happens is if they have a natural acceptance of the rules and of what’s happening in this world that’s been created, then that bond between creator and player becomes that much stronger and that much more important,” he continued.
“And then what happens is as the player begins to understand the world that they’re playing in, then they’re going to begin to think about ways that they can play within that world; they use their own creativity and their own imagination to tell the story or to come up with their own parts of the story, and at the same time they come up with new ways to play in this world that has been created for them.”
Miyamoto later on explained how developers have to make creative play within a game world, because its a big part of why players connect with the game.
“As a developer then, we have to try to predict some of the ways that players will try to play in that world, and give them reactions or responses or rewards for using their own creativity for finding new ways to interact within that environment,” he said.
“And that to me is really what is the most important element – the connection between creator and player in a videogame.” he added.