Molyneux: Natal’s Milo is part of a ‘bigger and more dramatic story
Peter Molyneux earlier said to IncGamers that the Milo seen at E3 last year is really “a character in a bigger and more dramatic story that we’re telling.”
The Creative Director behind Microsoft Games Studios Europe further teased by adding, “It made people look around and say ‘How could you make a game out of a character like Milo?’ And I think that question is still out there; I’m just not allowed to answer it.”
Milo and Kate have very much been forgotten since their first showing at E3 almost 9 months ago.
E3 cannot come quick enough this year.