New Assassin’s Creed IV: Black Flag Developer Diary Talks About Creating A ‘Living Open World’

Creating a diverse, living open world.

Assassin’s Creed III is is a triumph and definitely one of the highlights this year. Buy it.

That was GamingBolt’s review for Ubisoft’s third entry in its flagship franchise last year; while the game definitely has not held up as well in hindsight, and has suffered from a plethora of issues, here we are again, just a year later, with the release of another Assassin’s Creed game right around the corner.

The new title, Assassin’s Creed IV: Black Flag, is set in the same general timeline as the previous game, except this time it takes on one of the best aspects of the previous game- the naval combat- and runs away with it, with a full fledged pirate theme for the title.

The new game will apparently have a fully open, free roaming open world on the seas, as well as several islands which will be fully explorable (and provide the kind of urban parkour the series originally came to be known for); in the newest Black Flag developer diary, which you can see above, the developers talk about creating an open, living, diverse world.

Personally, I’m taking the hype around this game with a pinch of salt. It’s a classic case of once bitten, twice shy. Assassin’s Creed III was eventually a good game, but it did not deliver on what was promised. We’ll see if the fourth entry is any different.

Assassin’s Creed IV: Black Flag hits the Xbox 360, Xbox One, PlayStation 3, PlayStation 4,  Wii U, and PC later this year. Look out for our review for the game.


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