New XCOM: Enemy Unknown developer diary

Posted By | On 18th, May. 2012 Under Video News | Follow This Author @KartikMdgl

XCOM: Enemy Unknown will place you in control of a secret paramilitary organization called XCOM. As the XCOM commander, you will defend against a terrifying global alien invasion by managing resources, advancing technologies, and overseeing combat strategies and individual unit tactics.

The original X-COM is widely regarded as one of the best games ever made and has now been re-imagined by the strategy experts at Firaxis Games. XCOM: Enemy Unknown will expand on that legacy with an entirely new invasion story, enemies and technologies to fight aliens and defend Earth.

In this video, 2KTV speaks to Casey O’Toole, lead programmer for XCOM: Enemy Unknown, about the development of the game and its progression into the modern age.

Tell us what you think in the comments section below.

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  • Xrysa

    I too was interested when I first saw this up until the for cooslnes too part. And In Lukasz’s link above you have this: Is this going to be dumbed down for the wider console audience ?Firaxis is undeniably streamlining aspects of the game and removing no small amount of micromanagement which doesn’t quell the fears. But from the pics I do see it’s hex based which might be nice. The Base view is strange (how will base defense missions play out in that, or will they remove that?). I’ll still keep looking into this, but I have more hopes for Xenonauts at the moment!


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