Next Gen, Xbox 720 Lumious Engine Won’t Follow A Licensing Model

They have a lot of in-house engines now.

Posted By | On 13th, Jan. 2013

luminous engine

Square Enix won’t allow others to work with the Luminous engine as they have mentioned that it will be an in-house tool.

This isn’t surprising, however, since many Japanese studios including Capcom don’t really give developers working on their own franchises like Ninja Theory access to their first-party engine called MT Framework.

As for the reason for making Luminous an in-house engine, here’s what Mike Fischer, president and CEO of Square Enix, told Shacknews.

“Every Final Fantasy game is original. We create a new world with every new number. We need to keep pushing the envelope so that every Final Fantasy game creates a new standard,”he said.

“Having a custom toolset like this is really helpful, because it makes that process a lot more efficient.”

Square Enix also has proprietary engines from their western studios, and he said that it does not make it redundant.

“This is obviously developed by a team that creates these Final Fantasy worlds, that are this amazing blend of technology and magic. It’s never a one-size-fits-all solution, and I don’t think it ever should be,” he said.

“You need to have the right engine for the right game. Glacier–one of the key features for that is that it optimizes for these incredible crowd scenes. The Crystal Engine has its own thing going for it.”

Tell us what you think in the comments section below.


Amazing Articles You Might Want To Check Out!

Share Your Thoughts Below  (Always follow our comments policy!)



Keep On Reading!

Assassin’s Creed Mirage Developer Has Ideas for More Stories with Protagonist Basim

Assassin’s Creed Mirage Developer Has Ideas for More Stories with Protagonist Basim

"We have ideas on how we could extend the story of Basim," says creative director Stephane Boudon.

Destiny 2: The Final Shape Trailer Highlights the Dread Faction’s Harbinger and Weaver

Destiny 2: The Final Shape Trailer Highlights the Dread Faction’s Harbinger and Weaver

As soldiers of The Witness, the former excels at suspending opponents, while the latter can pull them around u...

SAND LAND Launch Trailer Showcases Vehicular Combat and High Stakes

SAND LAND Launch Trailer Showcases Vehicular Combat and High Stakes

Join Beelzebub, Sheriff Rao, and Thief as they venture to find the Legendary Spring in a post-apocalyptic worl...

Stellar Blade Review – 2B or Not 2B

Stellar Blade Review – 2B or Not 2B

Stellar Blade feels like a blast from the past in the best way possible.

10 Amazing Open World Games That Refuse to Hold Players’ Hands

10 Amazing Open World Games That Refuse to Hold Players’ Hands

Getting lost and confused is part of the fun in these open world epics.

The Most Promising Linear Games to Look Forward to in 2024 and Beyond

The Most Promising Linear Games to Look Forward to in 2024 and Beyond

Fans of more focused, linear experiences have plenty to look forward to.